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The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

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[-] jet@hackertalks.com 81 points 1 year ago* (last edited 1 year ago)

There seems to be a lot of debate in the comments, that are disingenuous arguments.

I think the quality of the software is a factor for some people, but that's not the main issue here.

Steam has always publicly stated their competition is piracy. They have to be more convenient than piracy to survive. And over steams lifetime I think they've demonstrated that's their goal, yes they have DRM, but only to satisfy publishers, they've done everything they can to keep things as convenient as possible.

Epic, the company, has demonstrated their goal is money. And they've demonstrated an anti-consumer trend, the exclusivity deals are in great indicator of that. If epic became as popular as steam, they would make the experience awful, they would become the Disney of the game world.

So all of the arguments about

*launcher quality

*availability of DRM free games

*some publishers choosing to release on one platform

Are missing the mark, many people don't want to financially support a market participant who will make their lives worse in the future.

If you don't like valve, that's fine, support a different distributor who makes the ecosystem better, like GoG.

[-] Myro@lemm.ee 18 points 1 year ago

Yeah, I think competition is always good and Steam should not have a monopoly, but Epic is certainly not a beneficial alternative.

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this post was submitted on 23 Aug 2023
446 points (94.8% liked)

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