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[-] ICCrawler@lemmy.world 2 points 3 weeks ago

Wish they'd focus more on bringing PC games to their console rather than the other way around. Though I guess it's not like they can force devs to port their games. Does anyone smarter than me know what this would actually takenfrom Sony to incentivize devs to port PC games to PS5? I have nearly zero understanding of ports aside from it's not simple because of the hardware/architecture and OS being different.

[-] real_squids@sopuli.xyz 3 points 3 weeks ago

it's not simple because of the hardware/architecture and OS being different.

This generation of consoles is the closest ever to PC in terms of hardware. Same with OS support. It's a lot of work to get games past Sony's reviews and stuff, and you gotta do it with every update, I think that's why most smaller devs don't bother. On top of having to support a big and inexperienced audience.

Wish they’d focus more on bringing PC games to their console

Lol, what?

[-] ICCrawler@lemmy.world 0 points 3 weeks ago* (last edited 3 weeks ago)

PS5 library could use more games, and while, yes, a computer can certainly do more and be more powerful (for a price) a console is a dedicated device that usually does its job with zero hassle or fanangling. While PC gamers love to rag on consoles, the market for them exists for a reason.

[-] superglue@lemmy.dbzer0.com 1 points 3 weeks ago* (last edited 3 weeks ago)

It definitely is something I miss. No compiling shaders, no frame skipping, tweaking with settings. No issues with controllers not pairing. It just worked. Expensive way to game though all added up.

this post was submitted on 10 Nov 2025
53 points (98.2% liked)

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