Still on that Warframe grind, last time I quitted the game was because I felt kind of stuck and not really feeling like I wanted to do any of the grind at the time, now I have so much stuff to do and grind for yet I feel like doing it, it was a bit overwhelming after I finished all the Journeys, but now I finally got one Syndicate to lvl 5, already have two others at lvl 4, have Cetus, Fortuna and Cambion Drift at lvl 3 and started dabbling in Duviri, the roguelike aspect is really cool, in the Tower gamemode for farming Uriel which is also super fun and in the Hex, though that one is a bit difficult for me right now, but still cool, specially the dating simulator aspect of it.
Been in an Opus Magnum mood. I love how the game lets you export gifs of the machines. These are some of the cooler ones I've made so far.

That game is so good. Only Zachtronics one I liked better is Last Call BBS, but also I haven't played all of them.

never done anything from the spaceplane hangar before so im getting my flight practice in gathering science from around the launchpad in career mode
I love Kerbal Space Program but god damn do I wish I knew more about astrophysics so I could utilise it better. Best I've done is landing on Eve. Which is hard, because Eves fat ass atmosphere requires a lot of heat shielding
My biggest problem is that I'm too lazy to figure out how much deltaV it takes to get to a place.
More rockets make ship go further
I have made it to a few planets even had a little duna rover but i just trial and error it
oh no, no parachute...
guess it's landing practice too
RIP valentina. i landed fine but i was going too fast and didn't have a hotkey to engage the wheel brakes so she rolled off the runway
Bought Rogue Trader last week and I'm having a blast playing through as a psyker pyromancer focused on crit hits and damage output. The combat is great fun and the presentation is worthy of 40k's ridiculous ostentation. They gave me a herald servo-skull that announces me as I walk the port for fucks sake
One of the funnier parts of the game is choosing the Iconoclast options in dialogue which is basically being a humanist. Going down and telling the officer in charge of my freight line to actually give my workers enough food to be healthy and loyal instead of using starvation as a motivational and suppression tactic just confuses the absolute hell out of him.
KSP again. Trying to figure out brachistochrone trajectories, but the timing is tough.
I still can't get over how good this game looks with all the amazing mods people keep making for such an old game. The death of KSP 2 really rebirthed KSP modding.
I need more RAM, but those prices are fucking wild.
brachistochrone
holy no wonder I tapped out of KSP
Its pretty intuitive as a concept.
Steep angle = More fall = More fast
The issue, I imagine, Is implementation.
implementation was always my issue in ksp lmao
You can always use MechJeb training wheels
That's really just for when you have far future tech mods where you end up with like 10m dv
Still on Mina the Hollower and loving it. I'm about 20 hours in so far and have repaired 4 of the 6 spark generators. I might even go for 100%, I'm getting pretty close to 100% in each area already so running back through and finding what I missed shouldn't be too bad.
I've also been playing some of the arcade version of Contra. My only experience with the series is Hard Corps (which I love) and I wanted to try the original. It's pretty fun, not as good as Hard Corps for me but it was the first one after all. It's really hard too so I'm not sure I'll be able to beat it, but I'll keep trying. I want to give Super Contra and Contra III a try soon as well.
Suzerain. I'm only on turn 2 so uuuuuh I'm early in but my first impression is it's pretty fun, scratches a specific itch that I can put a name to. I guess it reminds me of a very specific kind of old PC game?
What if a paradox game was a visual novel.
That's the one!
Oh Suzerain is fun. The spin-off is worth it if you liked the main game.
You mean the dlc campaign?
Yep
I get it zero parades, communism is bad. Now can we get back to the disaster lesbianism?
Installed Project Quarm, which is a private Everquest server that goes up to Planes of Power with some additional QoL improvements, and been playing that as a bard. The community is pretty chill and the vibe is "older millennials just having a beer after work" type shit.
And Path of Exile 2 a little.
Playing a lot of Total Warhammer 3 coop with some friends, got 4 different campaigns going (Clan Moulder, Masters of Innovation, and Golden Order, plus a never-finished SP Changeling campaign). It's good, though the way campaign interface breaks whenever someone uses diplomacy is continuing to get more and more annoying. Very fun to just be given cavalry in big battles so I can actually deal with the micro. Sadly half-speed mode in battles seems to break a lot and just pauses.
Risk of Rain 2, did a few runs of the new DLC, still not really a fan. I think none of the new stuff is really that interesting. Also I still resent Helminth Hatchery's existence because the other T5 map is just better.
Warframe here and there, mostly just doing the weeklies and occasionally going for other stuff. Did some public capture relic missions and jesus christ it was taking 3+ minutes for people to get to extract, so I had to take a break.
CrossCode, I made it to Bergen. Story's coming out a bit slow, I feel, but I'm having a good enough time.
A bit more Nioh with a friend, we finished the base game but now he's stuck on Hundred Eyes because it's solo only and I can't carry lmao. Meanwhile I got the challenge for beating it without getting hit. Gotta do some NG+ before going to the DLC anyway because of how strangely it's levelled. The fucking never-ending palace mission (the one with four bosses followed by Nobunaga + Yamata-no-Orochi) was super stressful just because there's no way to replenish elixirs so we were both out of healing by the end.
been playing some unicorn overlord on eden, interesting fantasy real time tactics thing from the people that made 13 sentinels aegis rim
(do not click the "download game" button, scroll to the links near the bottom)

Getting closer to finishing 2024: Mosaic Retrospective, and also realizing it's probably not good for me...
Also hoping to get some FTB Stoneblock 3 in. I've tried and burn it on it before, but I think if I try to take it slow and and build a nice base with room for plenty of machines I'll be okay
Lastly, I've got the itch for another New Vegas run. I think I want to try thrown weapons only, but I'm on the fence about including explosives in that or not in case that makes it too easy. Thoughts?
The Legend of Zelda: Secrets of the Past, a snes zelda rom hack. It's fun to revisit new worlds in older games.
I finished Mina the Hollower a few days ago so still recuping from that. Looking for a game to play next. Maybe MiSide or Symphony of the Night.
Oh how did you feel about that game ? How long did it take ? Was it hard ?
I also finished Mina a couple of days ago. Took me 32 hours, I did do lots of side stuff though. It was a bit difficult at the start due to having to figure out the mechanics, then it got easier because of RPG power creep, and then the stretch towards the final boss is a more difficult again.
It's also difficult to find the path to new areas sometimes.
Overall enjoyed the difficulty, I'd say playing through Mina is about as difficult as getting the basic/bad ending in Hollow Knight (i.e. not counting the more difficult "secret" boss of HK nor the DLC). But unlike that game, Mina has lots of ways to tweak the difficulty.
I recommend Mina wholeheartedly, the basic mechanics are fun and the level design is excellent. Good mix of platforming, combat, exploration and puzzles.
I thought the game was great. It took me less than 20 hours. I am not a completionist. The only thing I make sure to do is to beat all the bosses.
I'd say the game is difficult. It is an old school kind of game. It uses retro graphics, storytelling is quite simple. So it places heavy emphasis on the combat and platforming. The mechanics are tight and responsive so it is a difficult but fair kind of game. I personally found the combat to be easier. The platforming is the difficult part and annoying at times. In this respect it is similar to Shovel Knight, their previous game. But it has a ton of accessibility modifiers to make the game easier or harder.
Interesting. I played the OG Shovelknight quite far but dropped it towards the end cause it got to hard for me.
This game will definitely feel exhausting too. I had to play it in short-ish sessions over about a week. If I had tried to complete it in three or four days I'd have burnt out for sure.
Tamriel Rebuilt: its really fun, bigger version of morrowind with more interesting npcs and questlines sprinkled all over. Been doing a House Hlaalu run cuz the latest update adds the capital of House Hlaalu and added tons of hlaalu content
Mouse game. 
Just finished 007 First Light. Its quite good. Still going back to LMDF mode in RE9, and I keep playing BF6 as well. Would love to go back to Helldivers 2 but the devs cant stop messing up every single patch.
Soo, its Sunday. Im about to continue my game of Endless Legend 2, which has been in Early Access for about 8 months now.
Im still not sure how I feel about Endless Legend 2. Ive always preferred the Endless space games over the fantasy ones. That said, its a well-made game, and I really like the map expansion mechanic. You start on an island, and the ocean slowly retreats, opening up new parts of the map along with new pathways, dungeons, resources, and other goodies. Its a really cool idea.
Amplitude did a great job with the faction design. The factions are an interesting mix of sci-fi and fantasy, and the game looks and sounds great. I need to spend more time with it before I can make up my mind, but I think I'll finish my first campaign today with the Kin of Sheredyn. They're stranded spacefaring humans with a strong focus on defense and also serve as the tutorial faction.
Only thing I found weak in Endless Legend 2 ... I feel like writing doesnt live up to the rest of the game ? But the writing has been critizied by other people than me.
I might play Zephon (postapocalyptic 4x) after EL2 or go for a second game of Endless Legend 2 with a different faction and maybe a higher difficulty.
Now Zephon is a 4x game where the writing really evokes feelings imho.
EDIT OK victory at last. Conquest victory which is a lot less impressive when you realize this was 1 v 1 tutorial game but it was an okayish first testrun. 
Through a bunch of steps that felt like casting black magic, I managed to get Vampire the Masquerade: Bloodlines installed on Linux and then was able to install the Clan Quest Mod on it. It's been surprisingly stable, with the only issue so far being a weird memory bug that causes some odd behavior after playing for a few hours, but that's easily fixed by just saving and restarting the game. It's been a blast to return to the game, I really can't believe it runs so well on Linux. I never got the chance to check out Clan Quest 4 before I switched over from Windows, so I'm excited to get to the big addition which is supposedly a whole 5th act set in East LA which focuses on the Sabbat.
I'm still playing between Inazuma Eleven: Victory Road (an anime soccer game from Level 5) and Dynasty Warriors 8 and 9 Empires on Switch 1.
IE:VR is due for an update this week on the 11th along with a myriad of content and fixes, including their launch into their own official tournament mode. That being said, as much as I am unfortunately beholded to this series since I got into it when I was in high school, this game has been a roller coaster of controversy and just baffling game designs. I won't go into it too much because I am too lazy to type out everything at the moment but it has been quite the ride.
As for Dynasty Warriors, I am just working through balancing character creation and just playing the actual Empires mode for recreation. Nothing scratches my itch than reshaping ancient China with a bunch of made-up characters.
Tested Paralives for a bit. Looks pretty promising. The starting towns looks more appealing than anything I've seen in the Sims and it all feels more connected. Trains.
Still a bit light on content and some performance problems.
heavy spiked caestus build in Elden Ring it's extremely fun but extremely boneheaded
I've been setting up a bunch of games to keep myself busy, so like I tried setting up my HOTAS stick to work with Ace Combat games on PS2, which I mostly got to work by mapping it to a DS2 control scheme though I think I need to tweak it more. I'm surprised PCSX2 doesn't have default support for sticks when it had official ones released for it I thought. I tried installing MechWarrior 3 and 4 games and getting those set up with the stick (took me like 3-4 hours to get MW3 to work until I found a Russian repackage of it on Rutracker that's been optimized to work on modern systems thank god). Updated the Tie Fighter total conversion mod to 1.4 and got that working with VR and stuff. Got the Half-Life 2 VR mod to work with VR (need a long USB3.2 A-C cord for it so I'm not playing on the ground next to my PC). Tempted to redownload Elite: Dangerous and play that again but IDK. Installed Jane's Fighters Anthology on an XP VM but it doesn't seem like I can route my HOTAS through to it since there are no XP drivers for it and JFA doesn't play nice with my current OS.
So I haven't actually played anything. Just doing little tasks. I might start playing the Ace Combat games though. Thinkin' 'bout planes.
Trying to get Sailor Zombie AKB48 to run on RPCS3 right now.
868-BACK, sequel to over a decade old ios 868-HACK, and so far it is great. A lot of depth and fun tactics, and I am pretty sure a lot of interesting secrets (I have not had any deep runs)
868-BACK, sequel to an over a decade old ios game 868-HACK. So far it is great, I have not had any deep runs, but there is clearly a lot of fun and interesting tactics and builds
Games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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