I wish NexusMods didn't have a near monopoly on mod distribution.
Minecraft is pretty much the only game with a large enough modding scene to support multiple platforms
on that note: reminder that curseforge is not as safe anymore
at least thats what I've been reading here
Curseforge is fine enough, modrinth is better, but people need to understand that at the end of the day you are just downloading hundreds of little programs off the internet and that there is little oversight into their content or behavior
Technically, it would be possible to run the games themselves in a sandbox. I mean, games are a class of software packages that really don't need to have access to my system as a whole.
That's really more on Microsoft or Apple or Valve or the Linux distro maintainers to work out, though -- I don't think that mod sites are in a position to do a lot about that, even if mods exacerbate the need for such a thing.
I mean, it's not hard to start a mod site.
I think what's harder is to figure out a commercial model where you can manage to pay for the infrastructure and resource usage and write the associated client software.
The client software is the big one. ModDB has the others but is all but dead save for a few old titles. Vortex really did Nexus a lot of favours; it's turned into a great program, making modding easy for non-techie users.
I wish there was a git-based mod distributor.
What's wrong with nexus mods?
It doesn't though? There many games for which I use ModDB and many games have modding communities on dedicated websites.
Some of the biggest modding communities (GTA, Minecraft) don't really use it at all. It's very popular with TES and Fallout (not surprising considering the original name was TESNexus), but as someone who has spent a very large amount of time modding Bethesda RPGs, many good mods aren't found on Nexus, even for those games.
I love Nexus. I uploaded 3 mods over the years, and with their donation point system (you get points each month based on unique downloads), I got like 15 free games from their store by this point.
At least you can get the mods from Nexus. If you have the GoG version of a game and the mod you want is on the Steam Workshop, that royally sucks.
(yes I know you can get most of them with SteamCMD, it still sucks)
Unfathomable how Microsoft and Bethesda could leave so much money on the table not having Fallout 3 remade and ready to launch next to the show
They are banking on the fallout 76 model. Trying to get people to buy lootboxes and whatever.
Fallout 76 has no loot boxes
Ah my bad. I remember they having bad dlcs and cashgrabby content at launch. Perhaps i'm misremembering. :-)
The launch was awful but they never had DLCs or loot boxes. The biggest controversy was the subscription service.
Considering how much time and effort NexusMods has put into creating a very good website to host the mods, AND a very good mod manager (not the first iteration, that was really bad) to download and install the mods, I have nothing but respect for them. Granted, I bought a lifetime from them, because I had been using the site since I was a child learning what modding even was. Now, when I tell me friends about how easy it is to grab a Collection, and it installs everything the way it needs to be so you can just get to gaming, I love them even more. Getting people to try modding their games was frustrating as hell before because not everyone spent their entire adolescent free time on the computer trying to install mods that were never going to be playable because you were too young to understand why your computer was not powerful enough to run it!
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