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Wow, I never knew. That was so fascinating. Thank you for sharing!
Wow, I never knew. That was so fascinating. Thank you for sharing!
Ditto! I've been playing with 8-bit assembly programming and it's fascinating how this mechanic was implemented in just a couple bytes of level data.
So is the mechanic for the coin ship implemented the same way?
I think there's more to the coin ship, that unfortunately isn't covered in the article. I know for a fact that the hammer bro on the World 1 map turns into a coin ship if you finish 1-1 with 55 coins AND end the level with time remaining being an odd number.
Vintage gaming community.
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