[-] Zeus@lemm.ee 2 points 1 year ago

i'm not entirely sure about models? i mean i know it's technically a train that doesn't exist, and i guess it's a piece of art; but it doesn't seem quite right^?^ i was all for this one because it is still a painting; even though it's a photo of a wall^?^ i'm not certain about this rule though

[-] Zeus@lemm.ee 2 points 1 year ago

i did like the original holmes, although i must admit i haven't read them since i was very young. i didn't know it was similar to holmes though, that does bump it up the list (although i am currently watching through star trek, and there's a lot of that)

[-] Zeus@lemm.ee 2 points 1 year ago

I had to look up Fitts’s law, and I’m not sure I get it. Could you explain what you mean?

basically; the speed that it takes to click a button is dependant on the size of the button and the distance from the cursor. however, buttons at the edge of the screen have effectively infinite size, as they can't be overshot. the most used actions should be placed there, as they are the easiest to click by muscle memory (particularly the corners, as they have infinite size in both dimensions)

on windows, kde, cinnamon, etc.; by default the bottom left is start, the bottom right is show desktop (this one i can't explain), and the top right is close maximised window. the top of the screen is also used for other window-related actions like minimise, restore, change csd tabs, etc.

gnome flouts this by having most of the top of the screen doing nothing (most of it is completely empty) apart from rarely used actions like calendar and power. and the bottom right and left doing nothing[^1]

did i explain well?

ETA: I kinda feel like mine was about KDE not being a fit for me personally, and yours was a slam on Gnome rather than a statement of personal preference.

nah it was very much a personal thing: some people like having a minimal and clutter-free feature set; i like having as many features as possible, because then i find features i didn't even know i liked.[^2]

as for the top bar: this one confuses me - it just seems objectively bad. but obviously it's not as some people clearly like it. i haven't had anyone actually explain to me why, though

[^1]: i mean they also ignore it in other ways, too

[^2]: i didn't know how useful a terminal embedded in the file manager would be until i started using dolphin, now i can't do without it

[-] Zeus@lemm.ee 2 points 1 year ago

yep, that's me

[-] Zeus@lemm.ee 2 points 1 year ago

i care about fake internet points because i want to share things people like. if they don't like it, i'll enjoy it myself, but i won't bother sharing it

[-] Zeus@lemm.ee 2 points 1 year ago

hmm yes, maybe you need to be fired

but no, i've never seen house. it's always been something i mean to watch as i like hugh laurie, but it's never quite high up enough on that list to actually get watched

[-] Zeus@lemm.ee 2 points 1 year ago
[-] Zeus@lemm.ee 2 points 1 year ago* (last edited 1 year ago)

it's that it's not currently inhabited by the society that built it

i've been a bit inconsistent with the theme of this 'sphere - my first plan was specifically this kind of depressing and rain-drenched mediæval hamlet sort of thing (i.e. the degradation of the architecture and society in general, hence the original name & url),
a smog-filled and lamplit night-time mediæval market
but then i realised that's probably a bit niche, considering the current population of lemmy so i expanded it to any type of dystopic village or city

but yeah, the idea is just any currently functioning municipality in which you wouldn't want to live; as opposed to /c/wastelands where there may be a society, but it's collapsed and rebuilt itself (i.e. mad max 3). most likely if the buildings were built from scratch for their current function, it fits here, whereas if they're scratch-built from old vehicle carcasses or whatever, they'd fit better in wastelands.

i know i personally have a predilection toward mediæval and victoriana, but i would also welcome cyberpunk dystopiæ; or any sort of ill-repaired buildings or smog-filled overpopulated cities^[or any type of dystopia, but i have no idea how you'd find art depicting a huxleyan dystopia...]

(sorry that was rambly, i literally have no idea how to describe it..)

[-] Zeus@lemm.ee 2 points 1 year ago* (last edited 1 year ago)

You're using an analogy as the basis for an argument. That's not what analogies are for. Analogies are useful explanatory tools, but only within a limited domain

actually that's exactly what i was using it for.

Kicking a baby is not the same[^1] as creating an artwork, so there are areas in which they don't map to each other.

if you read carefully, you'll see that writing is analogous to creating an artwork, and kicking a baby is analogous to doing something that someone has asked you not to, and you're continuing anyways. if you read even more carefully, you'll see that i implied i wasn't making a moral comment on ai, piracy, or even kicking babies

You can't dodge flaws in your argument by adding a "don't respond unless you agree with me" clause on your comment.

i didn't intend to. i did it so i wouldn't have to waste my time arguing with those who don't understand analogies. however i seem to be doing that anyways, so if you'll excuse me, i'm going to stop


edit: okay, i've been reading the rest of this thread, and you clearly don't understand analogy. i have no idea why you clicked on my comment

[^1]: yes. analogous doesn't mean "the same". it means "able to draw demonstrative parallels between

[-] Zeus@lemm.ee 2 points 1 year ago

Are you really surprised I'm replying to you when you keep replying?

well yes, actually. i have time to sit down over breakfast, read a few articles, maybe reply to a few comments

you clearly live such a busy lifestyle you haven't time to read an article before making an asinine comment

And yes, you are merely confirming my point. There is no use for me personally. I would only have to use it and endure slower internet so that others benefit. Still doesn't change the fact that for me personally there is no advantage. You can argue all you want but that's what it comes down to for most people.

well that's a pretty fuckin stupid viewpoint in my opinion. "i'm not going to help protect the careers and possibly lives of people in authoritarian countries, because i'd have to install a programme and possibly even launch it a couple of times per month". running folding@home did me no advantage, i still did it.

And if you keep replying I'll keep replying. No need to be surprised about that.

don't worry, i won't be. i was being flippant because i thought you an idiot, but it turns out you're willfully ignorant.

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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarytrains@lemm.ee
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USS APOPHIS by Mirum Wonder (cdna.artstation.com)

Apophis is United Systems Belial class frigate. A space craft done for my personal project.

source || artstation

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A pair of light walkers and their support squads caught in an ambush.

source || artstation

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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarywastelands@lemm.ee

flickr source

cover for "Children of the Stars: Tomorrow's Heritage , by Coulson-Ballantine Books 1989" isfdb

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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarywastelands@lemm.ee

source^[ignore the popup, it's just a server error]

i couldn't find any canonical title for this work, if anyone knows please tell me

it was used for the cover of christian kracht's "I'll be here in the sun and in the shade"^[Кристиан Крахт - Я буду здесь на солнце и в тени, for ctrl+f]

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specifically, "Hybris III - The Raging Sea". a follow-on from "Hybris I - Green Valley" and "Hybris II - The Path of the Hunter

source [ixgallery] || website (german)

"Hybris II - The Path of the Hunter" "Hybris II - The Path of the Hunter"

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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarywastelands@lemm.ee

website || deviantart || artstation (full gallery)

Bellringer was the personal project of mine where I wanted to explore this dark fantasy setting and practice IP development

Bellringer started as a personal work of mine where I wanted to explore this dark fantasy world, filled with religions formed around bells and fog. Main reason was to practice worldbuilding and IP-exploring. Most of the images are modeled with adobe mediun in vr, then rendered and overpainted.

a crumbling and root-ridden brick church a wooden church bridging a crevasse, rotting and wreathed in moss the grass covered bones of an ancient creature, with an entrance under the stomach a mist-enshrouded temple, the floor littered with bells

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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarytrains@lemm.ee

used as concept art for the "nightmare train" from alice: madness returns

deviantart source

more concept art by luis melo, only available on his archived site (2012)
the nightmare train traversing a barren landscape with flying cubes slightly different design nightmare train, dripping with black ooze b&w sketch art of one of the carriages of said nightmare train

unnofficial but cool 3d render by KellyYu

it was art of this train that convinced me to play the alice series. and although this train is only in the second game; the first game is much better. it's really good, and i commend it (both of them, really) to anyone

[-] Zeus@lemm.ee 2 points 1 year ago

ayyy, i'm a social media influencer

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