Yeah they would be heists, they do use violence, but a lot of planning and it's not the main way of breaking in
Up to 50 hours in it. Feels like a chore sometimes, when the runs don't end with a bang, but with a slow steady growth or last spurt of opening a cache, they could improve the audio or visuals there.
The progression is unnecessarily slow, would have been ok with a 40 hour experience instead of a 100 hour one.
I think Against the Storm gave me carpal tunnel. The game itself is fine, but by the nature of it, you don't complete your cites and the run ends abruptly. The hub world doesn't feel inviting or rewarding, as much as they tried. Maybe a few tweaks would get it from good to fun
What does this have to do with the Yakuza series?
Unfortunately my mobo only supports up to 3000 series, so I'm switching to AM5 next year
Young Todd Howard
Very boring game
Yakuza Gaiden, the ending is a gut punch and leads hopefully to a good ending for Kiryus story. A love letter and greatest hits of the Yakuza series.
You could skip through the side quests as they are mostly a repeat of earlier games.
You don't have to dodge in Sekiro, just stand there and parry everything.
Oh the humanity!
Or non Americans just sick of politics