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[-] Kecessa@sh.itjust.works 13 points 1 year ago

Games should not follow inflation at all?

N64 games were 50$ in the 90s, more limited releases (Ogre Battle 64 for example) were 60$.

Games pricing has stagnated, that's good for the consumers but bad for smaller developers...

[-] Selmafudd@lemmy.world 13 points 1 year ago

Surely the difference in overheads involved in physical vs digital would mean profits are increasing at a higher rate then sale price

[-] billiam0202@lemmy.world 3 points 1 year ago

Not really.

Optical discs are dirt cheap. This old answer from Quora says physical media (disc, case, artwork, inserts, etc) accounted for $2-$5 of the cost of a game.

[-] nomnomdeplume@lemmy.world 2 points 1 year ago

And selling on steam costs 30%

[-] IronKrill@lemmy.ca 5 points 1 year ago

IIRC 30% was also the standard box store cut. Steam just carried it on.

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this post was submitted on 14 Aug 2023
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