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this post was submitted on 16 Aug 2023
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A player playing a barbarian isn't expected to deadlift a boulder IRL to prove his character in game is strong.
Why should a player playing a warlock be required to make a persuasive argument IRL to get to prove his character in game is persuasive.
I mean I get a little narration makes the game more fun and diving into the social aspects are just as important as the combat. But We are playing a fantasy game to let people embody whatever fantasy they want and some people just might want to be a lot more charismatic
I feel like you've missed the point of the comment you're replying to
No, a barbarian is not expected to deadlift IRL. But if a barbarian walked into the middle of a situation and declared he was going to solve it with Athletics, without explaining how he was going to do that, he would be met with blank stares. You need to state intent. "I'll use Athletics" is meaningless. "I'll pile up these boulders into a staircase so we can climb over the wall" is a course of action.
Similarly, "I'll use Persuasion" is meaningless. Worse, are the people who just say "I've got proficiency in all the charisma skills, so I'll just use whatever one's most effective" lol. "I'll use my wit and charm to convince the guard that we have been invited to the castle" is a course of action. "I'll use facts and logic to convince the guard that it is in his best interest to allow us into the castle" is a course of action. I don't care if you're charismatic in real life, but if you can't even summarize what you're trying to say, how is the rest of the game world supposed to respond to it? "I'll Persuade them" is only the first half of a sentence.
My next character is definitely Ben Shapiro in disguise
Alright you need a Wooden Greathammer, dump your charisma, and play it up as Lawful Evil.