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submitted 1 year ago by simple@lemm.ee to c/games@lemmy.world
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[-] SeismicNote@lemmy.world 20 points 1 year ago

So we'll get another old game where everything looks oddly shiny instead of oddly dull?

[-] NewNewAccount@lemmy.world 8 points 1 year ago

That’s not what ray tracing is about at all. Reflections, imo, are the least interesting part of ray tracing.

[-] Swedneck@discuss.tchncs.de 11 points 1 year ago

shame most people who implement it don't agree

[-] icesentry@lemmy.ca -1 points 1 year ago

Can you share any examples? I have yet to see an rtx enabled game that was unusually shiny. Most non RTX game already tend to have way too much specular reflection but the few RTX games I've seen were way better with that.

[-] pfannkuchen_gesicht@lemmy.one 6 points 1 year ago

Have you had a look at the RTX trailers of games? Most just show of how great the reflections are and barely anything else. It's like " Look! We've got RTX now! See that puddle? Now you see yourself in there! That's why we added more puddles!"

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this post was submitted on 22 Aug 2023
204 points (95.9% liked)

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