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submitted 3 days ago by YUART@feddit.org to c/gaming@lemmy.zip

Hey everyone,

Like many of you, I've spent more time hunting for my next game than actually playing. I'm frustrated with recommenders that just push popular titles, ignoring what makes my taste unique.

That's why I've been building Gamescovery (games discovery!).

What is it?

Gamescovery is a new recommendation system designed specifically for games. The goal is simple: use your ratings from the games you've played to find hidden gems and perfect matches you'd otherwise miss.

Why it's different:

  • It's not a generic engine. It's being built from the ground up to understand what you love about games.
  • Future updates will let you fine-tune recommendations based on what matters most to you (genre, mood, developer, etc.).
  • We start by focusing on the incredible world of itch.io indie games to help you uncover amazing projects that big algorithms overlook.

This is where you come in.

The alpha is now live, and it's very much an early build. I'm not a big company, I'm a solo developer who wants to build something the community actually finds useful. That's why your feedback is crucial.

As an alpha tester, you'll get:

  • Early access to a tool designed to beat the "recommendation paradox."
  • A direct line to the developer to shape project's future.
  • The chance to help build a non-biased, community-driven platform.

Ready to try it out?

๐Ÿ‘‰ Sign up for the alpha and start getting recommendations here: https://gamescovery.com/

Want to chat, suggest features, or report bugs? ๐ŸŽฎ Join our Discord community: https://discord.gg/brr7aYezMc

This project has and will always have a free tier. The dream is to support all major platforms, but we're starting with itch.io to prove the concept.

Thanks for your time, and I'm excited to hear what you think!

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[-] Auster@thebrainbin.org 2 points 3 days ago

Can't test now, but an idea: as afaik EGS, GOG and Steam all have public APIs, maybe pull games to your internal database based on what is in the accounts of people joining in? As people likely have kilometric backlogs, it should already be useful for them, and it should help lessening the initial load as you wouldn't need to pull what probably is past 100k+ unique titles all at once.

[-] YUART@feddit.org 2 points 2 days ago

Hi, thanks for the idea.

From my point of view, it's not that complex to grab data from game stores and put it into my database. For services without insane rate limiting, I can pull 100k games in a few hours. Storing all the needed data is also not a problem.

The biggest problem with game data for now is to distill it and calculate differences, and this is what takes the most time and computing resources. Currently, Gamescovery DB has 70k+ games from itch.io and I spend a lot of time filtering it than on grabbing data from itch.io (originally, I grabbed around 100k games from itch.io).

So, when the right time comes, Gamescovery will have games from Steam without any complex hacks. I'm not sure about GOG and EGS, didn't check that.

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this post was submitted on 28 Jan 2026
34 points (100.0% liked)

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