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How System Shock's Reboot Wrestles With Adapting Its Legacy
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I love it but never played the original so I’m not sure if that counts. It’s got a cool retro vibe but adds some modern stuff like leaning so you can peak corners. It’s definitely cool.
QE: The hacking and mini games are also fantastic to me.
Interesting that you interpret leaning to peek around corners as a modern convenience when it actually was in the original. The portrait in the top left of the original UI shows the player's current posture.
I didn’t play the original and played mostly consoles until recently so maybe that’s why. I mean you can’t peek in cyberpunk like that so they were definitely ahead of their time I think.
I'm not quite old enough to have played it on release, but I think you're right that System Shock was a game with a lot of amazing ideas that was limited by the technology of the day. I was very happy to see such an authentic remake, which was clearly made by people who cared deeply about the source material.