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According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”

The deal reportedly includes minimum terms and the requirement for performers’ consent to use their voice for AI.

However, several prominent video game voice actors were quick to respond on X, specifically to a portion of the statement which claims the deal was approved by “affected members of the union’s voiceover performer community.”

Apex Legends voice actor Erika Ishii wrote: “Approved by… WHO exactly?? Was any one of the ‘affected members’ who signed off on this a working voice actor?”

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[-] blunderworld@lemmy.ca 82 points 8 months ago* (last edited 8 months ago)

I really hope this doesnt take off. I tried out Star Trek: Infinite and the tutorial uses an AI voice. It just sounded bizarre and jarring, completely took me out of the experience.

[-] arquebus_x@kbin.social 16 points 8 months ago* (last edited 8 months ago)

This deal solves the problem you're encountering, because it allows game companies to use real voices to generate dialogue. It will sound a hell of a lot better than the 100% AI generated voices you dislike.

And it will protect voice actors' jobs because the deal effectively requires new contracts for each use out of scope of the previous contract (i.e., the "opt out" language), and it encourages game companies to continue to rely on voice actors rather than switch to 100% AI generated.

Without this deal, game devs will just go 100% AI (and the tech will improve dramatically), and within a year or two, game voice actors will have no jobs to contract.

This is especially important in light of the trend toward dynamically generated dialogue in RPGs, etc. Without allowing an AI to train on real voice actors, dynamically generated dialogue will have to be 100% AI generated (no human voice involvement).

Voice acting in all fields is already a diminishing market because of AI generated voices. One of my coworkers had to get a job where I work because his VA jobs basically dried up. This agreement stanches the bleeding by permitting the use of AI trained on VAs (but only allowing use on a per-contract basis). Without that permission, AI would just be trained on open source / freely available voice samples, and there would be no contracts, and VAs would just .... not exist anymore.

[-] HandBreadedTools@lemmy.world 33 points 8 months ago

I disagree with it "solving" the problem. I've yet to hear an AI voice that actually works/sounds like an actual person. I've heard sentences or two that are somewhat passable at times, but never enough for actual dialogue. Regardless, your entire comment also does not address the issue presented at all, that voice actors did not agree with this deal.

[-] XTornado@lemmy.ml 2 points 8 months ago* (last edited 8 months ago)

Clearly you haven't seen the videos of Biden, Trump and others playing Minecraft.... Because man that works... And probably that wasn't the latest technology.

[-] HandBreadedTools@lemmy.world 3 points 8 months ago

I have. If you think those are perfect replicas then I have a bridge to sell you. Go listen to them again, they're close-ish but there is always something a little off that sticks out when listening to it.

[-] XTornado@lemmy.ml 0 points 8 months ago

If I have to listen close-ish then they don't stick out or they do very little so sounds good enough to me. Let again we don't need exact replicas for gaming.

Plus probably lot of usage would be to pregenerate stuff not realtime so they can fix specific cases where it sounds weird by editing or similar.

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this post was submitted on 10 Jan 2024
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