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Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
(www.paradoxinteractive.com)
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Remember the time when every server space suddenly got called 'cloud'? Or when every device needed to be '3D'? Or every household item got Bluetooth to make it a 'smart' item? Or you needed the word 'crypto' included your software products? Or when all the products had a lower case 'i' in front to make them look advanced?
In a few months we'll look back at the time a the time, when everyone suddenly called their algorithms an 'AI'. Paradox could just call it Smart iTraffic 3D to hit more buttons.
Judging from the 1st game, it's probably mods and player ingenuity to solve the issues with the traffic. Which his honestly a part of the experience of playing Cities Skylines. Getting around all the problems with your own solutions. Sometimes I completely (had to) redesigned parts of the city to solve one junction.
What are you on about? This sorta thing has been called AI in games forever. This has nothing to do with the Gen AI fad that’s going on.