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this post was submitted on 13 Aug 2024
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MM is hard to top; it's peak early LoZ (in an old man's opinion). It took a familiar engine, added two new major mechanics, and told the first really dark story.
Awakening is the one to play first, it'll set you up for later games nicely, and it was originally a Gameboy (not GBC game). It took the Zelda formula from the earlier NES iterations, and made a content-rich world.
I'd say save ages and seasons for last (when you get your carts!). They're amazing games that really show how far the GBC could be pushed, and are very much taking the awakening engine and doing wonderful things. The fact there is linked content between the two means you should also keep a pen and paper handy!
Peak any LoZ to be honest.
That's a little more controversial, but towards my taste yes. Majora's mask is one of those games you could never make today because it combined a children's franchise with cosmic horror and themes of grief.
It took common ideas like npc routines, day/night, and a solid action core. With this it wove in puzzles that were not just about what you did, but when. This was groundbreaking in its scope and scale, and then they added in the soundtrack... Ye gods that soundtrack...
I could go on for pages but, quite simply, it was a work of genius.