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Dead Cells receives its final major update today, seven years after release
(www.eurogamer.net)
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I'm curious about how others feel about this. I think Dead Cells is an incredible game, but the amount of continued DLC releases has actually turned me off of the game somewhat. I'm actually glad development has ended in a way, so that I can rebuy the "complete" game and have everything.
The game already had tons of content, I don't think it needs perpetual new content additions.
Reading the full statement, it sounds to me like there was more to it than just the game's development coming to an end. It sounds like it might have been a very sudden decision by the publisher, with possible negative consequences for the development team.
In principle I agree though, there is no issue with a game just being finished at some point, especially a single player one. But I also don't mind continued updates and/or DLC.
Regularly spaced updates are great - certainly Risk of Rain 2 comes to mind.
Hopefully Gearbox doesn't try to push it into negative territory...
~~The first Gearbox "expansion" was pretty lackluster IMO, I'm not sure we have much to fear.~~
I must recant my statement, as they have released a new devlog, found on Steam posted today on August 22nd (3 days after this comment) and I'm realizing that the last content drop wasn't the expansion, more like a little teaser.
We'll see how Seekers of the Storm will be on the 27th, but honestly it likely won't be bad. Bringing back the character Chef from ROR1 is something we've been wanting and so unless SotS changes a bunch of things for the worse, I'm not sure this update will really have any reason to show the future of ROR2.
I imagine we'll get this and it'll be done for a while as sales determine whether they want to do another one or not.
Or maybe we'll get a borderlands crossover?
That does sound quite a bit different, although without the actual details of the internal situation it's hard to say.