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this post was submitted on 29 Aug 2024
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Make cheaper games. Nobody is forcing you to make games that have too much content and take 600 hours to complete and often overstay their welcome.
It's like how movies aren't 1.5 hours anymore. They're always 3 hour bloated nonsense that overstay their welcome. Make it cheaper by telling a better shorter story with less. More isn't better.
I find myself going back to simpler games that don't require hundreds of hours of buy in. Im a functioning adult I don't have time to experience endless collection quests. There needs to be a "dad mode" in games that gets rid of all the fluff.
There's a little, top-down hack-and-slash, strategy/tower defense game built on this premise of "dad-mode" called Thronefall. I've found it fun and sufficiently challenging.
It's pretty easy to get through almost all of the content and leveling progression, but the developer puts out content regularly, so there is almost always something new to do every time I go to pick it back up.
It might be something you find entertaining.
I'll take a look. Ive been wanting a steam deck but my vita with remote play and homebrew is fine.