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Why is UI design backsliding?
(lemmy.zip)
This is a most excellent place for technology news and articles.
I’m so tired of neck beards assuming that any spacing in a design is a waste, as if a good design packs every milimeter with stuff. Proper application of negative space is common in art and throughout design.
You are among the first people I've seen online who hasn't circlejerked about literally any level of padding/spacing being too much padding.
People on Reddit/Lemmy always talk about how unusably shit any modern design is, and how UX/UI from 20+ years ago was so much better.
Yet do people use ancient copies of the software that broadly still performs the tasks people need of them? No.
Do they theme their system to look like the oh-so-superior Win98? No.
Don't get me wrong, sometimes I see a design change I dislike. But as a general rule, UI has definitely got better over the years.
And don't get me wrong, part of me feels great nostalgia at seeing old UX's, because it reminds me of the "good old days" when I bought my first computer in 1999. It's fun to Go back and use systems from back then. And at first you think AAAAA this is so cool, I remember all this, this looks neat, but after that nostalgia wears off you think *"thank god modern UIs aren't inconsistent, cramped and cluttered like this"
Nostalgia goggles are a powerful thing.
Yes, actually—I have a VM reserved mostly for 16-bit software.
Yes, actually—the Windows machine I'm forced to use for work restores as much of that aesthetic as practical, sometimes with the help of third-party software. My main home machine features a Linux DE whose appearance is largely the same as it was circa 2005 and whose development team is dedicated to keeping that look and feel.
Some of us do put our money where our mouths are, although I admit that isn't universal.
It's true that some level of padding is necessary in a UI, but the amount present in contemporary design is way too large for a system using a traditional mouse or laptop touchpad, which are capable of small, precise movements. Touchscreen-friendly design is best saved for touchscreens, but people don't want to do the work involved to create multiple styles of UI for different hardware. I've never encountered anything touted as "one size fits all", whether it be a UI or a piece of clothing, that actually does fit everyone. At best, it's "one size fits most", and I'm usually outside the range of "most" the designers had in mind. At worst, it's "lowest common denominator", and that seems to be the best description for contemporary UI design.
Do you think that's normal? I made very clear in my comment I was referring to the vast majority of people, not a tiny majority of 80s/early 90s software enthusiasts.
As above, do you think that's normal? I never said literally nobody, anywhere, on planet Earth does this.
Exactly. And that's fine.
But the vast majority of people prefer UI now over what we had in the 90s.
In your opinion, sure. But that's not the prevailing opinion.
If people liked it, that's what we'd have. Surely this is a simple concept?