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submitted 4 days ago* (last edited 4 days ago) by Joker@sh.itjust.works to c/games@lemmy.world

Pocketpair goes on to say that Palworld has been claimed to infringe on three patents held by Nintendo and The Pokemon Company and that part of the damage is required as compensation.

The first patent is one that most had guessed to be part of the case, as 7545191 refers to the process of capturing and befriending Pokemon, which Palworld apes with its Pal Spheres. The other two patents that are included in the lawsuit, 7493117 and 7528390 haven't been found and detailed just yet, but they're likely also mechanics in Pokemon games that are replicated in Palworld.

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[-] RedditWanderer@lemmy.world 38 points 4 days ago* (last edited 4 days ago)

Saw videos/articles online that this was the "end of gamedev" or whatever.

While patents for games are shit, theyve been around a long time and are hard to enforce. Palworld made it incredibly easy for one of the most ruthless companies to go after them. I expected they waited to see the final game before taking action, and until palworld made a ridiculous amount of money.

I've worked on Pokemon clones that are commercially available, and while they didn't sell as much as palworld, they took a bit more care designing around stuff

[-] bassomitron@lemmy.world 14 points 4 days ago* (last edited 4 days ago)

How tf does Coromon get away with it? I'd say that's waaaay more of a rip-off than Palworld. E: typo

[-] Fubarberry@sopuli.xyz 9 points 4 days ago

Probably just not big enough. Pokemon-like games are very common, palworld was just hugely successful and a lot of the media coverage for it was comparing it to Pokemon.

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this post was submitted on 08 Nov 2024
195 points (97.6% liked)

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