Libraries should host a digital store front for the people's games.
I find it fascinating that Lemmings suddenly turn off their critical thinking skills when it comes to Valve. We really need to study this.
What criticism of Valve do you have?
Aside from fostering and enabling a gambling addiction in millions of children?
Unlike Google or Apple, I don't think steam will remove your game for putting it on GOG or Epic, how is it even a monopoly? you're not forced to sell there
This study is just asking managers, they didn't talk to devs. Also how is it a monopoly when 80% expect to be using non steam distribution channels in 5 years? Maybe I'm missing something because the source study isn't available without giving them your name and email but their stats look contradictory to me and their method is... Well corporate managers aren't really devs IMO.
https://rokky.com/pc-game-distribution-report-2025

Usually steam is mostly praised for being a decent company. But what are the devs saying about the 30% cut. Do they think it's reasonable or is there any discontent among the devs?
Boo fucking hoo. Market can try and compete instead of using shady ways to agitate players to join their subpar service.
Nobody hates on Steam being a monopoly. Devs should thank Valve that their policy decreases piracy drastically.
If all monopolies would be like Steam, we would have no arguments against monopolies.
I love Steam, but I don't like how their rules seems to biased against Japanese games.
There are plenty of JP games outright refused by Steam despite have zero have adult content, and perfectly fine on being released on GOG, (edit: and also Nintendo!) or other digital platform.
Especially with visual novels and games with psychology theme.
I mean, provide evidence that it doesn't? Why would we have to seek dev opinions to prove this?
Steam
Steam is a video game digital distribution service by Valve.
Steam News | Steam Beta Client news
Useful tools:
SteamDB
SteamCharts
Issue tracker for Linux version of Steam