You don't. If they don't have power, they drop from the network or mesh.
This is why they make "Smart" Switches, which is probably more why you want instead of individual bulbs maybe.
You don't. If they don't have power, they drop from the network or mesh.
This is why they make "Smart" Switches, which is probably more why you want instead of individual bulbs maybe.
If they don’t have power, they drop from the network or mesh.
That's the problem, they don't drop, the entity remains in a zombie state. Is there really no way to test if a device is still connected or not?
EDIT: Or just manually set an entity to "off"?
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