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submitted 1 year ago* (last edited 1 year ago) by belshamharoth@lemmy.world to c/games@lemmy.world

Recently I've discovered the joy of CRPGs, having previously only dabbled in them without spending any significant time on the genre.

With Baldur's Gate 2 just around the corner, which I'm sure many of us are hyped for, I wanted to try a similar CRPG to get a feel for whether I'm going to want to play it. Enter DOS2; this game is made by Larian Studios, the same studio making BG2, and is an absolutely incredible game.

From the graphics, which are stunning even 6 years on from release, to the combat which makes you think about your moves in a manner similar to how you might do in a game like chess, and best of all stories which are for the most part genuinely interesting. I frequently found myself surprised at events / characters / quests I found throughout the world, even small things like hearing someone screaming nearby then discovering they had been torn to pieces by voidwoken.

I recently just finished Act I and just started Act II but wanted to share a bit of love for this game as it is an absolute masterpiece with a well deserved 95% positive rating with 144k reviews on steam.

gameplay

Please share your experience with DOS2 and whether or not you have fully completed the game!

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[-] Nioxic@lemmy.world 2 points 1 year ago

I have the first game and ... ive only played through the combat tutorial. I guess its a bit too slow paced for me. But maybe i should give it a whirl at some point

[-] 5in1k@lemm.ee 2 points 1 year ago

3 friends and I played this. They all liked it I did not. It felt like a shopping simulator.

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[-] GataZapata@kbin.social 2 points 1 year ago

I played on the switch and that made it take ages. I got until about act 4 or 5, I can't remember, with a kraken? But I noticed a harsh spike in difficulty at that point. Coupled with the very tedious controls on switch that made me stop playing.

Was a great game until that point

[-] Nacktmull@lemm.ee 2 points 1 year ago

In DoS2, when difficulty spikes, that often means that you need to bring your items up to your character level. DoS2 is very much a constant race to keep your items up to date. I recommend playing on a pc nect time.

[-] verysoft@kbin.social 2 points 1 year ago

Its a great game, its funny trying to break it as its quite arbitrary at some places. Also it needed a few more QOL passes as things like an invisible oil spill will randomly slow your character down and ruin the turn.
Also the ending was very unsatisfying. All this talk about being divine, then it just ends with a book reading.

[-] ArchTemperedKoala@lemmy.world 1 points 1 year ago

I only played it for 2 hours or so, but wasn't at a time where I can play long hours on PC so I dropped it..

Now with my steam deck arriving, time to give it another go..!

I do recall things being hectic as others have said in here tho..

[-] crius@lemmy.world 1 points 1 year ago

This is a game for which the developers said "you have to cheese it, we made it that way intentionally".

You have to do fights trying to cheese it as much as possible, guess the correct order based on your level as well and often end up in situations that are impossible to resolve unless you do something that doesn't make sense.

And let's not forget the "kill everything that moves to get the most xp possible" because that's the way it's intended to be played.

If it was just a straight up "combat - cutscene - combat" I would agree with the "great game" opinion because the game only shines for the combat system.

Everything else is below average when not straight out broken.

[-] Nacktmull@lemm.ee 1 points 1 year ago

This is a game for which the developers said “you have to cheese it, we made it that way intentionally”.

This is a rumor, the game is perfectly playable without cheese, it´s just harder then.

[-] solidstate@feddit.de 1 points 1 year ago* (last edited 1 year ago)

I love CRPGs and was excited when I got recommended this game - it got a lot of praise. Unfortunately, I found it to be tedious and overall uninteresting. That wouldn't be worth mentioning if this game wasn't on every top-rpgs-of-all-time list... I honestly don't get it and I am confused.

[-] Taliesin@lemmy.world 2 points 1 year ago

Personal taste is always a factor. I'm curious, though - which CRPGs do you consider less tedious/more interesting?

[-] Extrems@mastodon.social 1 points 1 year ago
[-] Taliesin@lemmy.world 1 points 1 year ago

Grimrock and Grimrock II were awesome! Not really CRPGs, though. Dungeon crawlers in the tradition of Eye of the Beholder (apparently the sub-genre is called "blobbers," I am amused to have just learned. On account of the party moving around as a blob).

[-] Extrems@mastodon.social 1 points 1 year ago

@Taliesin You are right, is not really a CRPG, but when I played for first time LoG, that was my déjà vu, hehe.

[-] solidstate@feddit.de 1 points 1 year ago

I enjoyed both Baldur's Gates, Planescape Torment, Pillars of Eternity, Arcanum, Gothic, I don't know, pretty much RPGs across the board I think.

[-] Taliesin@lemmy.world 1 points 1 year ago

That's a solid list, though I'm surprised to see Pillars up there. Gave both 1 and 2 really serious tries, tens of hours each, and just couldn't get through them. Flat characters and uninspired world, I felt. I even like Critical Role but found their performance in PoE2 phoned in.

[-] solidstate@feddit.de 1 points 1 year ago

Yes I put it there to point out that I enjoyed even more mediocre games like Pillars more than Divinity. Thus my confusion.

[-] johntash@eviltoast.org 0 points 1 year ago

How far into the game did you get? I know it took me a couple tries to actually get hooked, but that involved doing a good portion of the tutorial island multiple times

[-] solidstate@feddit.de 1 points 1 year ago

Steam says I got roughly 25 hours in. I remember that I really wanted to enjoy it, but it didn't come, so I put it away.

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this post was submitted on 31 Jul 2023
348 points (95.3% liked)

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