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submitted 11 months ago by mike591@kbin.social to c/gaming@kbin.social

Firm hopes it will eventually match Frontiers' sales

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[-] Ganondorf@kbin.social 4 points 11 months ago* (last edited 11 months ago)

Kind of seems silly to buy any game developed by Sonic Team these days. They are either half-baked ideas (Sonic with a sword? Sonic as a werewolf?) or glitchy messes with repetitive, cheap gameplay (Frontiers, Lost World). They seem to rarely learn from previous mistakes or grow as a development team, similar to Gamefreak. Both studios are sustained by name recognition.

[-] TwilightVulpine@kbin.social 3 points 11 months ago

As much as I'm very critical of both these studios, that's really downplaying Sonic Frontiers. It was puzzling that they decided to go for a realistic style while having floating platforms everywhere, but that was a competent game that a lot of people enjoyed. I wouldn't even call it glitchy, playing it lately I didn't see a single one. Maybe it had some glitches on release, but unfortunately this is commonplace these days.

[-] Ganondorf@kbin.social 1 points 11 months ago* (last edited 11 months ago)

Maybe it had some glitches on release

I haven't heard much about it as of late and won't comment on its current state, but when it first came out it was a glitchy mess. Several reviewers mentioned how glitchy it was and docked it points. dunkey made a whole video showcasing glitches and odd design choices. It's a step in the right direction, so they deserve credit, but that doesn't change its shortcomings at launch.

this post was submitted on 29 Nov 2023
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