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[-] Meltbox@lemmy.world 45 points 1 year ago

This is actually awesome to see. Sadly the main thing holding Linux back is still just momentum. And for a lot of people MS word. Even if the free suites are pretty good nowadays.

[-] Aux@lemmy.world 32 points 1 year ago

There are many things which are holding mass Linux adoption: hardware comparability, too many distros, hard to find and install software (no one cares about your package manager), lack of proprietary software, the list goes on. A lot of that could be resolved by third party developers, but Linux is a moving target and software development is a nightmare.

[-] 1bluepixel@lemmy.world 24 points 1 year ago

I was on Slashdot circa 1998 and people back then kept saying mainstream adoption was right around the corner. Meanwhile, 25 years later, the core barriers to entry have yet to be addressed. But Linux is gonna hit the mainstream any day now!

I think the reason for that disconnect is that what a typical Linux user wants is very different from the mainstream desktop user. Linux users want flexibility and freedom, and they don't mind getting their hands dirty and doing a little research to get there. They're also patient with setbacks because they believe in FOSS and their privacy.

Now, the Steam Deck's success, I think, happens in spite of Linux. It's a closed environnement with a very specific target hardware, so none of the usual problems with a desktop distro are gonna show up. And I'm not even sure that many Deck users realize they're running games on Linux, to be honest. The Steam wrapper is really its own thing.

I do wish Linux would make serious headway in the desktop space... It's just frustrating to see that, 25 years on, the main strategy remains crossing fingers and whispering "any day now."

[-] fulano@lemmy.eco.br 4 points 1 year ago

But a lot of things changed in these years. Installing software, for example, became so easy using the gnome store, that it lowered a lot the entry barrier.

The few times I find myself using windows, I realize it's not easy to use, as many claim. I believe it's mostly a matter of a computer culture that created around it, and changing cultural traits is really hard

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[-] azura@lemmy.world 8 points 1 year ago

Don't forget accessibility. Vision, motor, etc. sorry but the state of most of that is not so good right now.

[-] ansik@kbin.social 3 points 1 year ago

Linux is a moving target

Could you clarify what you mean with this?

[-] danielton@lemmy.world 21 points 1 year ago

Not the person you're replying to, but Linux has long had a policy of "F backwards compatibility" in the userspace. Try running a 10 year old binary on the current version of a distro. Try a 5 year old binary. Chances are, it's not going to work, or you're going to go through dependency hell trying to get the correct library versions for that old binary.

But notice how Windows 11 can run a Windows XP app.

That's the problem. Most users aren't going to want to compile from source, assuming the software they're trying to use is even open source. Hell, nvidia users constantly have driver issues because the binary blobs must be updated to continue working after kernel updates. And that's not to mention all the competing package managers and distro quirks with library versions and naming.

[-] Aux@lemmy.world 4 points 1 year ago

You can run 16 bit Windows 3.0 apps on Windows 10 on compatible hardware. Can I run any Linux application compiled 20+ years ago on any modern distro without any fuckery? No. I can't even run apps compiled for the latest Arch on the latest Ubuntu, lol. Software development for Linux is a total nightmare.

[-] fubbernuckin@lemmy.world 6 points 1 year ago

This is true, but kind of exaggerated. I can't run some windows 7 apps on Windows 10. I have been able to run some backalley Linux software from an html 1.0 site designed in the 90's no problem.

On both platforms backwards compatibility is a little hit or miss, but yeah Linux is worse.

[-] Aux@lemmy.world 2 points 1 year ago

Yes, some apps might not run. Yet some Win16 do actually run on Windows 10.

[-] foggy@lemmy.world 5 points 1 year ago

The main thing holding linux back is a lack of federal contracts.

Until schools are issuing Linux machines to staff and students. Until military outposts are run on Linux servers. Until your average federal employee is being issued a Linux machine, Linux will always be 3rd place.

[-] angstylittlecatboy@reddthat.com 2 points 1 year ago

Schools are handing out Linux to students...just not GNU/Linux; a lot of schools opt for Chrome OS which uses the Linux kernel.

Linux is already the market leader in every computing segment except desktops (even mobile when you factor in Android.)

[-] wipeitonthedog@lemmy.world 2 points 1 year ago

And why are federal contracts being issues out for Linux for general users? Because of lack of Ms office

[-] AProfessional@lemmy.world 3 points 1 year ago

No it’s because of lobbying. Other countries use LibreOffice.

[-] duckington@lemmy.world 4 points 1 year ago

I mean, LibreOffice is usable, but if I could pay for a linux license of Word or Excel, I would pay for it. The UX is just so much better with feature search/animations/plugin support/etc.

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[-] foggy@lemmy.world 1 points 1 year ago

I figured they just meant that people in government jobs don't like change.

No MS office, no sale!

[-] drmoose@lemmy.world 36 points 1 year ago

Honestly Apple sucks for not providing proper support for video games. People buy 3k usd laptops and can't run videos games on it because of lacking software. I don't understand how anyone with get invested with their VR when the hardware will be held hostage to whatever the overlords find it fit for.

[-] sixtyshilling@lemmy.world 20 points 1 year ago

Apple has absolutely cornered the mobile market, so that’s probably why they don’t seem to be in any hurry to seriously support the PC gaming space.

They tend to focus hard on niches they can overcome, and PC/console gaming is a little too established for them to stick their toes in. They tried with the Pippin and the pre-Halo era of gaming, but it didn’t work out for them.

If the Apple headset takes off, they may start pushing harder for VR game support, but who knows?

[-] toothpaste_sandwich@feddit.nl 13 points 1 year ago

Apple has absolutely cornered the mobile market

Is this even true? I thought more people used Android phones?

Perhaps you mean in the US, I hear things are different there.

[-] angstylittlecatboy@reddthat.com 4 points 1 year ago

Even in the US it's not "cornered," it's 53% iOS, 45% Android and 1% other.

[-] Telodzrum@lemmy.world 2 points 1 year ago

It's more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.

[-] FoxBJK@midwest.social 4 points 1 year ago

Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)

[-] sixtyshilling@lemmy.world 1 points 1 year ago

Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.

[-] toothpaste_sandwich@feddit.nl 2 points 1 year ago

Good point. I'm not sure what you're arguing, though.

[-] Rayspekt@kbin.social 10 points 1 year ago

Apple has absolutely cornered the mobile market

Can we finally get a proper linux alternative to ios and android? I was researching on linux mobile last week and from what I've found it's infinite times harder to get it to work than a linux pc. I just want a cheap, basic foss phone as a daily driver.

[-] mlg@lemmy.world 3 points 1 year ago

Likewise google has cornered the android market by closely controlling how Google services like the playstore are allowed to be used.

Which has unfortunately led to android requiring the stupid Google feed page on the left, overall lack of performance increases, and stagnated development of new features as many OEMs have dropped out.

I wish linus would stop referring to android as Linux. It has become a blatant rip of FOSS to further google's interests and is an insult to android's own history considering just how much more advanced it was than iOS back when it became mainstream.

Not to mention it still runs on ART which is basically just the mobile version of JVM which is still Java which runs like garbage compared to modern standards.

It's stupid seeing Java wrappers for basic things included with most Linux installs like rsync or ssh.

I would pay serious cash money to see a Linux mobile OS developed but I just don't see it happening anytime soon. Ubuntu is playing with it, but it's still very limited and the UI is static AFAIK so you can't easily change it without recompiling.

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[-] jaybirrd@lemmy.world 30 points 1 year ago

I'm curious how big of a dip there was with macOS when they fully dropped 32 bit support. I'm just one person but a lot of the games I played through steam were older 32 bit games. I don't think I've opened steam on my Mac since that update.

[-] FoxBJK@midwest.social 13 points 1 year ago

Portal 1 was ported to macOS to celebrate that release, and now I’m pretty sure you can’t play it on M1 Macs. Speaks volumes…

[-] autotldr@lemmings.world 20 points 1 year ago

This is the best summary I could come up with:


Apple's macOS has been the second most popular operating system on the Steam game distribution platform for a long time, but that has now changed.

Linux has surpassed macOS for the number two spot, according to Steam's July user hardware survey.

Steam regularly asks its users to give an anonymized look at their hardware, and the company makes the information it gathers available each month.

The Steam Deck was first released a while ago, but it only became widely available without a waiting list last October.

It worked with game publishers to see high-profile releases like Resident Evil Village and No Man's Sky in recent months, and those games run pretty well on modern Macs—certainly better than similar titles on Intel-based Macs with integrated graphics chips.

It also announced a new gaming porting tool in an upcoming version of macOS that works in some ways like Proton, as seen on the Steam Deck.


I'm a bot and I'm open source!

[-] theolodger@feddit.uk 5 points 1 year ago
[-] TenderfootGungi@lemmy.world 13 points 1 year ago

Apple has never taken gaming seriously. Their new M chips are not going to hang with dedicated graphics cards in a gaming pc, but they are also not a slouch. Many games will run well. And Nintendo proves you can make fun games on modest hardware. Imagine if the had spent the $1-2 to include a game controller with every AppleTV. They could of built an ecosystem. They need a VP level person to push gaming.

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[-] JetAnhyzer@ttrpg.network 12 points 1 year ago

Honestly, with the success of the steam deck, I would've thought this would've happened quicker

[-] CaptainEffort@sh.itjust.works 6 points 1 year ago

I think people underestimate just how many windows users are on Steam. Even if the Deck sold 5x more than they expected it still wouldn’t make a huge dent in the number of windows users.

Hopefully over time that changes though.

[-] dimspace@lemmy.world 8 points 1 year ago

TIL that you could game on a Mac

[-] masterairmagic@sh.itjust.works 4 points 1 year ago

and there was much rejoicing!

[-] NewNewAccount@lemmy.world 2 points 1 year ago
[-] PipedLinkBot@feddit.rocks 2 points 1 year ago

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[-] crashoverride@lemmy.world 2 points 1 year ago

So does this mean there are 12 Linux users to Mac's just 10? Lol

[-] Rozz@lemmy.sdf.org 2 points 1 year ago

That's what it feels like, though I'm sure there were at least a few dozen.

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this post was submitted on 04 Aug 2023
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