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submitted 10 months ago by simple@lemm.ee to c/linux_gaming@lemmy.ml

https://github.com/GloriousEggroll/ULWGL

From the github:

WHAT DOES THIS MEAN FOR OTHER LAUNCHERS (lutris/bottles/heroic/legendary,etc):

  • everyone can use + contribute to the same protonfixes, no more managing individual install scripts per launcher
  • everyone can run their games through proton just like a native steam game
  • no steam or steam binaries required
  • a unified online database of game fixes (protonfixes)
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[-] Rezzit@feddit.de 93 points 10 months ago
[-] lelgenio@lemmy.ml 195 points 10 months ago
[-] Woovie@lemmy.world 56 points 10 months ago

Finally, a good meme to call out this NPC response

[-] deweydecibel@lemmy.world 20 points 10 months ago* (last edited 10 months ago)

Can we get one for this too?

I'm tired of seeing devs on Discords and Slack channels jerk themselves raw with it every time they get any kind of negative feedback whatsoever on a change they pushed.

[-] Rustmilian@lemmy.world 20 points 10 months ago
[-] ReakDuck@lemmy.ml 9 points 10 months ago

Damn, never saw this meme. Where does it get used at?

[-] Feathercrown@lemmy.world 11 points 10 months ago

This is beautiful

[-] ShaunaTheDead@kbin.social 62 points 10 months ago

It really depends whether he got the devs of "Lutris, Heroic, Legendary, Bottles, etc." to agree to use the unified runtime before starting this project. As long as he gets most of the big players to join then it will actually become the only standard worth using.

[-] OsrsNeedsF2P@lemmy.ml 19 points 10 months ago* (last edited 10 months ago)

Based on the currently Bottles dev's plans to create Bottles Next, my guess is no

[-] priapus@sh.itjust.works 16 points 10 months ago

Why would that effect whether or not they would use it?

[-] kbal@fedia.io 30 points 10 months ago

I'm not sure how it's relevant. Was anyone else even trying to make a standard? They were mostly just all doing their own thing.

[-] patatahooligan@lemmy.world 19 points 10 months ago

From the naming it's clear that GE wants this to be the new standard, but it's not really a new standard. This is porting Steam's launcher, which already exists, to non-Steam clients.

[-] Th4tGuyII@kbin.social 15 points 10 months ago

Yeah - that was my worry.

Unification of standards only works if everyone agrees to use it and only it (i.e. mobile phones and USB C), otherwise you're just adding another one to the pile.

[-] GreyEyedGhost@lemmy.ca 9 points 10 months ago

This is a bigger issue for hardware than software. This is why we can use heroic, proton, lutris, or whatever. And most programmers who can offload a part of their code onto another project that is doing the job well will. That's exactly how Linux started.

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[-] tormeh@discuss.tchncs.de 14 points 10 months ago

Hopefully will not be the case. Depends on whether buy-in from Heroic, Bottles, and Lutris maintainers have been secured

[-] simple@lemm.ee 18 points 10 months ago

Considering the fact that they're already relying on GE's version of wine, I don't see why they wouldn't move on to this when it's stable.

[-] kautau@lemmy.world 6 points 10 months ago

Isn’t one of the features of bottles etc that you can select different versions of wine on the fly per-app? This sounds like it’s meant to supersede that

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[-] bionicjoey@lemmy.ca 71 points 10 months ago
[-] ace@lemmy.ananace.dev 43 points 10 months ago
[-] makingStuffForFun@lemmy.ml 7 points 10 months ago

with extra lettuce please

[-] patatahooligan@lemmy.world 37 points 10 months ago

This is great. Proton is getting a lot of testing just based on Steam's userbase and it is backed by Valve. We also have a lot of data on proton's performance and potential game-specific fixes in the form of protondb. Making sure that non-Steam launchers can use all that work and information is crucial to guaranteeing the long-term health of linux gaming. Otherwise it is easy to imagine a future where proton is doing great but the other launchers are keep running into problems and are eventually abandoned.

One thing that I am curious is how this handles the AppId. If this AppId is used to figure out which game-specific fixes are needed, then it will have to be known. Do we have a tool/database that figures out the AppId from the game you are launching outside of Steam?

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[-] ILikeBoobies@lemmy.ca 31 points 10 months ago

no steam or steam binaries required

The best

[-] DmMacniel@feddit.de 25 points 10 months ago

That's great news. Praise be the glorious Eggroll!

[-] randomaside@lemmy.dbzer0.com 11 points 10 months ago

He is truly doing the Lord's work!

[-] Thann@lemmy.ml 18 points 10 months ago

I've been waiting a long time for this!

[-] Nonononoki@lemmy.world 12 points 10 months ago

Needs a better name tho. How about Unilaunch?

[-] neveraskedforthis@lemmy.world 8 points 10 months ago

United Launch Alliance

[-] KeenFlame@feddit.nu 9 points 10 months ago

But can we run it on windows

[-] cynar@lemmy.world 5 points 10 months ago

Given Proton can actually be faster on some windows games, there might be a legitimate use case for this.

It would also be useful for developers to use for testing. Low friction access to a Linux runtime environment would make it a lot more reasonable for Devs to support Linux as well.

[-] narc0tic_bird@lemm.ee 3 points 10 months ago

That's mostly down to DXVK, not Proton in general. You can't really translate Windows API calls from Windows to ... Windows. It wouldn't change anything. Running games with Vulkan might though, especially with Intel Arc for example.

[-] Bene7rddso@feddit.de 4 points 10 months ago

With WSL it might be possible

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[-] anon5621@lemmy.ml 5 points 10 months ago

Meanwhile PortProton which did similar thing long time ago :)

[-] OsrsNeedsF2P@lemmy.ml 20 points 10 months ago* (last edited 10 months ago)

..so did Lutris, Bottles, ZentryWine and like 8 others. That's why we created yet a new program to unify them all!

(To be fair, I like the fact we have choices, and hope this project takes off, but yea..)

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[-] DominicDeligann@lemmy.ml 4 points 10 months ago

respect 🫡

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this post was submitted on 21 Jan 2024
597 points (99.2% liked)

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