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The Apple Vision Pro is supposed to be the start of a new spatial computing revolution. After several days of testing, it’s clear that it’s the best headset ever made — which is the problem.

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[-] tigerjerusalem@lemmy.world 86 points 10 months ago* (last edited 10 months ago)

The review was great, and the fact that Apple went it's way to try and do something to be seen as an innovator is awesome, for one reason only: they failed horribly.

Granted, this is the best VR handset that could be done with today's tech, and even then it's bad. There's no use outside niche applications, and too much constraints and trade offs for it to be reliable. We need a huge advance in tech for AR be feasible and socially acceptable.

And you can't even play proper games with this thing.

[-] ExLisper@linux.community 29 points 10 months ago* (last edited 10 months ago)

It's not even that it's not feasible. The entire idea is stupid. VR makes a lot of sense in entertainment and AR will one day be really great for small things like showing map directions and notifications but the concept of a virtual computer controlled by waving your hands around is just silly. It will never make sense.

[-] Kidplayer_666@lemm.ee 23 points 10 months ago

The main use case I think right now, really is the expanded monitors view. For people that travel a lot it might be a real use case

[-] ExLisper@linux.community 15 points 10 months ago

To carry the whole VisionPro bag, keyboard and mouse instead of simply taking your laptop? The review makes it clear it's not usable without peripherals, you will still need some desk. It's solving a problem that doesn't exist.

[-] just_another_person@lemmy.world 12 points 10 months ago

I work on 3 monitors during the day, with multiple virtual desktops. It solves for that, and that alone. That being said, I wouldn't pay $3500 for the privilege, especially when it ONLY operates in the Apple ecosystem, which I don't care for. Other VR desktops exist, but they're all kinda "meh". I'll invest when a device can be used neutrally as just a VR monitor tool.

[-] nymwit@lemm.ee 5 points 10 months ago

The stuff I've seen is saying it can only do one extra display from a mac. Is there another way? The high resolution capabilities also suggest one full quality display would max out wireless bandwidth.

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[-] c0mbatbag3l@lemmy.world 82 points 10 months ago

Pro: Video passthrough is a leap forward, hand and eye tracking are awesome.

Con: video passthrough is fuzzy, hand and eye tracking are kinda shit.

WHICH ONE IS IT!?!

[-] KairuByte@lemmy.dbzer0.com 62 points 10 months ago

I think you’re missing the point. Both are true. It is both leaps forward, but still bad.

Just because something is “best in class” doesn’t mean it’s not a piece of shit.

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[-] nova_ad_vitum@lemmy.ca 33 points 10 months ago* (last edited 10 months ago)

The Vision Pro is the best example of video passthrough and hand/eye tracking that has ever been produced, but they're also insufficient for it to be a seamless experience.

This isn't really the problem, I think. MKBHD touched on this but this system doesn't seem to have a killer app. There's a bunch of stuff you can do with it, but which of those things can be done better than just using a computer?

Gaming is the big one but apple doesn't care about that so what else is there? It would be good for virtual walkthroughs of a home you're considering buying. Or at an architects office to show off the experience of a new building. But...cheaper VR headsets can already do all of that.

So what actually task can this do better than anything else?

[-] guylikeyouandme@lemmy.world 7 points 10 months ago

Is was really irritated when he presented the presentation app as the most killer app for the device. On traditional VR headsets this would be a really mediocre app compared to what games do in VR...

[-] hitmyspot@aussie.zone 4 points 10 months ago

I have a psvr, psvr2 and love it, but there is no way id spend this much for a better version. However, I thought similar about the iPad at first. What can it do that I couldn't do with my phone or a PC. Now I sue my iPad daily.

I think it's a case of build it and they will come. It's currently sold out and an early adopter thing but it took a few generations for the iPhone to have apps. And at first, there was no killer app.

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[-] HenryWong327@lemmy.ml 26 points 10 months ago

They're not contradictory. All other headsets' passthrough is just so bad that even though the Apple headset isn't good it's still way ahead of them.

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[-] RainfallSonata@lemmy.world 77 points 10 months ago

I very much do not want AR. There will be ads everywhere. What happened to the anger people had toward Google Glass and the feeling that people wearing them would be recording everything around them basically all the time?

[-] Dmian@lemmy.world 42 points 10 months ago* (last edited 10 months ago)

The biggest problem I see from these kind of devices is: you're isolating yourself. For example, it looks very cool that you can see a movie with a similar experience to a theatre, but you're completely isolated using it. I don't see a family, each with one of these devices on, watching a movie on the couch at the same time. It's complicated enough when people have their smartphones out while eating with others...

That doesn't mean that it hasn't its uses, but it's more limited than what the try to sell to you. You're by yourself when you're using this device, even if you can see others.

[-] Deceptichum@kbin.social 37 points 10 months ago

Yeah that’s crazy isolating yourself. Now excuse me while I go sit at my desktop ignoring everyone else with my headphones in.

Fun fact, over a hundred years ago people used to complain about others reading the newspaper at breakfast because it was destroying family’s time together. I don’t know how family social dynamics will survive this newspaper craze.

[-] Dmian@lemmy.world 17 points 10 months ago

I’m not claiming that this is the end of western civilization or anything like that. What I mean is: the ads sell it like “you will be able to interact with those around you without problems”, and I think that’s not entirely true.

I’m not judging people wanting to isolate themselves, but in my opinion taking this thing off or putting it on is not as easy as putting your smartphone aside, or a newspaper aside.

My thinking is that this will be way more an individual experience than Apple sells. So people should take that into consideration.

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[-] nicetriangle@kbin.social 18 points 10 months ago

Yes and no. I’ve used a Quest to watch movies in a theater with different people from around the world and it was a very social experience. I’ve also attended a few support group meetings for dealing with loss in VR and that was honestly a really positive experience.

[-] Dmian@lemmy.world 13 points 10 months ago

That’s interesting. It’s a bit funny that new technology can take us closer to those far, and at the same time take us far from those close. :P

[-] nicetriangle@kbin.social 7 points 10 months ago

Agreed on that, it's a weird dichotomy. I think in a way the internet as a whole has had that effect on people.

Connections in real life don't feel a deep as I remember them being in the past and its so often you see a group of people out to dinner or drinks together staring at their phones. Meanwhile I have a lot of pretty decent connections online with people I've never met in person or maybe only once or twice.

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[-] MeatsOfRage@lemmy.world 29 points 10 months ago

One thing I give Apple credit for is keeping ads out of the primary operating system. I've got an Apple TV and a Google TV (I refuse to use it's full name). Apple TV is just a grid of Apps whereas the Google homescreen immediately hits you with an ad for a show on a streaming service you might not even have. Even the Google remote has dedicated buttons for Netflix and YouTube and I'm not a Netflix subscriber.

I guess it's the difference between Apple being a hardware/software company and Google being an advertising company.

[-] GamingChairModel@lemmy.world 15 points 10 months ago

Apple TV is just a grid of Apps whereas the Google homescreen immediately hits you with an ad for a show on a streaming service you might not even have.

Apple TV+, the streaming service, does show ads for content. It's one of the worst, in my opinion, at pre-roll ads for other shows you didn't click on.

Then, in the interface, you'll get banner-like ads for other stuff, mostly Apple TV+ exclusives. Also, the interface also does push casual browsing (or search) into the paid buy/rent options also.

Apple's days of focusing on user experience above all else has shifted towards getting you to pay for stuff. Just because it mainly steers towards stores they own (app store, music/movies/TV, services subscriptions) doesn't make it any less intrusive of advertising.

[-] MeatsOfRage@lemmy.world 17 points 10 months ago

Apple TV+ is an app though (which I never use). I'm talking about the operating system and the extended area above the apps is only applicable to the apps you put there (all of which for me just show the stuff you're currently watching).

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[-] ki77erb@lemmy.world 8 points 10 months ago

There will be ads everywhere.

Too late.

[-] IHawkMike@lemmy.world 8 points 10 months ago

I'm always reminded of this video when I think about just how bad AR could be. But then again, it could be pretty cool if we can only keep control over our tech.

https://youtu.be/YJg02ivYzSs

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[-] bionicjoey@lemmy.ca 7 points 10 months ago

What happened to the anger people had toward Google Glass and the feeling that people wearing them would be recording everything around them basically all the time?

People feel that way all the time now, so AR glasses no longer seem as intrusive to most people.

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[-] PatFussy@lemm.ee 6 points 10 months ago

I don't think these glasses are intended for general public use right now. I know big businesses that want them for manufacturing quality control but outside that what is the point of AR?

[-] captainlezbian@lemmy.world 11 points 10 months ago* (last edited 10 months ago)

As an industrial engineer I can think of plenty of uses of it has a halfway decent pathway overlay. Part picking with highlighted parts can be amazing and it could revolutionize assembly.

Outside factories, I’d love a gps hud on my car, and on walks. Not enough to sacrifice the little privacy I have in my own eyes though.

Edit: sorry was thinking AR glasses in general not these specifically. I wouldn’t even let my QC team use these. If the battery connection breaks you’re blind in a manufacturing environment and that’s dangerous

[-] chiliedogg@lemmy.world 7 points 10 months ago

I don't want something that's an electrical failure from me being unable to see strapped over my head while driving.

At least Google Glass was transparent.

[-] captainlezbian@lemmy.world 4 points 10 months ago

Oh full agreement there. I think a google glass like tool has a handful of potential applications. This specifically, I’d never put it on someone in a manufacturing environment for the exact same reason you won’t drive with one.

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[-] Bleach7297@lemmy.ca 63 points 10 months ago

"Magic until it's not" basically sums up the whole Apple user experience.

[-] Dmian@lemmy.world 43 points 10 months ago

This is a first generation modern Apple product: expensive, flawed, lacking in features. I've been a long time Apple user, and if I had the money to buy something like this (I don't), I would definitely avoid it, and wait for iteration 2 or 3 of it. The review is good, and highlight all the reasons why you should avoid buying this device, unless you wan to develop something for it. Guess we'll only see YouTubers using it.

[-] magic_lobster_party@kbin.social 30 points 10 months ago

I think the biggest difference compared to all previous endeavors is that VR/AR devices are still this thing that collects dust in the corner even among the biggest enthusiasts.

Most people had some form of portable music player (like Walkman) long before iPod was a thing.

Every household had been equipped with phones long before Apple made iPhone. Cellphones were also a huge deal before iPhone.

Watches are old as time (pun intended). Fitness trackers was also a big thing before Apple Watch.

VR/AR? Most people don’t really care - despite multiple efforts from all the biggest tech companies. Is a more premium Oculus from Apple the solution? I guess time will tell, but I have doubts.

[-] ramble81@lemm.ee 12 points 10 months ago

I also think they’re too big and bulky and haven’t found the right way to use them yet. When they can be integrated with glasses and can truly “augment” the world around you, that’s when they’ll pick up. Think of a party where you can automatically display the names of people and key bio info with them. Or a sporting game where you can pull up stats on players. Or navigation where it overlays arrows on the street. For now you just get “toss our window up in your field of view with these clunky goggles”

[-] Grandwolf319@sh.itjust.works 5 points 10 months ago

Isn’t that how google glass did it? It all sounds good in theory until you realize there is a looong road until it’s sleek and most people are not willing to use it in the awkward stage.

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[-] Surp@lemmy.world 23 points 10 months ago

I turned the video off immediately when he said it's 34 99 spaced out rather than three thousand four hundred ninty nine dollars so it sounds as fucking terrible as it actually is price wise. Fuck apple and fuck this reviewer

[-] ashok36@lemmy.world 10 points 10 months ago

What a weird thing to get hung up on.

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[-] paddirn@lemmy.world 11 points 10 months ago

One of the weirdest things about it that I'm sure Apple put a whole lot of time, effort, and money into is the EyeSight feature (the see-through eyes), and yet every image or video I've seen of it so far looks horrible in real life. I get the idea behind it, but that they prioritized that over actual content just seems assbackwards, there still doesn't seem like there's a whole lot to do in this thing. It's a feature that really should've been left on the cutting room floor in an effort to bring the cost down. And they're trying to pitch this as AR (which it's not, or "spatial computing") when really this thing would probably benefit more if they pitched/leaned into it being a VR device.

[-] Tristaniopsis@aussie.zone 5 points 10 months ago

There’s no such thing as magic.

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this post was submitted on 31 Jan 2024
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