It's so random, too. Just... why?! The other way around, sure, after all the PC player base is the big fish. But eh?
"Term of service"? Shmerms of shmervice. Fuck all the way off, there's a hundred other games that we can be playing.
Imagine having a golden goose and wanting to make pâté out of it. Sure does make me want to buy Ghost of Tsushima when it comes out, totally.
Hypetrain game + publisher shenanigans... Pretty sure I've heard this one before.
DOWN WITH SNOY!
It's no accident that many of these games are releasing their anti-features only after millions have purchased them and missed their return window.
EA did the same recently with Kernel anti-cheat in games they haven't serviced in years, games that actively cannibalise their latest titles!
Less players means less server running costs. Helldivers 2 might turn back or end up with this disastrous policy (for consumers) but until we have regulations on this, many companies will see the benefit of rugpulling software.
This doesn’t concern me. But holy hell, I’m getting hard Uplay flashbacks.
Can someone explain what is the big deal of creating a Playstation account? I know they've added the requirement retroactively, and I know everyone wants steam to be it's own thing, but this is not really a unique situation.. I have a lot of games across many publishers that have their own useless accounts tied to it. What makes this different?
PSN accounts, in particular, are pretty bad. In some places, they require a photo ID in order to make an account, and in many regions of the world, you can't make one at all. Something like 50 of the regions where the game was sold can't make PSN accounts, and using a VPN to make an account or lying about your region is a bannable offense.
It's a valid concern, both from paying for something that you can't even use and a privacy perspective.
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