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[-] RizzRustbolt@lemmy.world 1 points 31 minutes ago

It would be pretty cool if they were using Higan.

[-] JTskulk@lemmy.world 58 points 21 hours ago

Eww extremely embarrassing that they used Windows.

[-] Mwa@lemm.ee 1 points 58 minutes ago

not alot of people know linux come on

[-] GreenKnight23@lemmy.world 49 points 22 hours ago

pull a WordPress and force a TOS in the license to say you cannot be affiliated with Nintendo in any way in order to use this software.

they want to emulate their hardware? then they can build their own emulator.

[-] bitwolf@lemmy.one 10 points 18 hours ago

I believe they do have their own emulator. It logically would be what powers the Nintendo arcade

[-] GreenKnight23@lemmy.world 21 points 17 hours ago

folks thought the same for the Genesis and Atari flashbacks but some tinkering found they were using FOSS emulation. IMO FOSS projects should start charging companies that use their products dependent on scale.

[-] Float@startrek.website 6 points 6 hours ago

I assume most FOSS emulators have a non-commercial license, so if a company is using it to make money they are already violating the law, but who is gonna go after Nintendo for that?

[-] socksy@discuss.tchncs.de 4 points 3 hours ago

If they had that, they'd no longer be FOSS and instead "source available" and half the community will raise the pitch forks. Best FOSS licence to protect against this sort of thing is AGPL because it's toxic for corporations. But even that could be used in this case if they had the source on the same computer imo (IANAL though)

[-] bitwolf@lemmy.one 9 points 17 hours ago

Agreed I would totally support emus using a business software license just because of how they're treated by business.

[-] doctortran@lemm.ee 68 points 1 day ago

Just for the record, this is exactly what any museum would do, because they're not going to actually run any of the older hardware. Because that hardware is part of their collection, and it behoves them not to put wear on them.

Also because emulators can be managed remotely.

[-] Ultraviolet@lemmy.world 17 points 3 hours ago

In other words, emulators are crucial for game preservation? This shows that Nintendo knows that, and when they say it's not the case, they're not simply wrong, they're lying.

[-] null@slrpnk.net 1 points 2 hours ago

Have they said that's not the case?

[-] ampersandrew@lemmy.world 54 points 23 hours ago

Any other museum wouldn't be a hypocrite for doing so.

[-] finitebanjo@lemmy.world 25 points 22 hours ago

This is a "Museum" run by Nintendo in Japan. Meaning they could have used or even created more original hardware to run the titles, but instead cut costs by using the same Emulators that they're hoping to take down.

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[-] DarkMetatron@feddit.org 27 points 23 hours ago* (last edited 23 hours ago)

That is highly depending on the type of Museum. Many Videogame and Computer Museums (at least in Germany) are showing the real Hardware running, some are even allowing the visitors to use and play at the old machines. And yes, they are often very used to repairing the hardware too.

I would expect from Nintendo that they would show and use real hardware in their museum, and not some emulators. Because I can see the games on an emulator at home (for example using my Switch Online or my SNES Classic), I don't need a museum for that experience.

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[-] Fedizen@lemmy.world 22 points 23 hours ago

if its under GPL couldn't they be forced to disclose the source code?

[-] blindbunny@lemmy.ml 10 points 19 hours ago

Only if they made modifications

[-] AnimalsDream@slrpnk.net 5 points 16 hours ago

What, where do you get that? Any publicly conveyed copies of gpl-licensed software must make their source code available, and be published under the same license. This is true regardless of modifications.

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[-] Pyflixia@kbin.melroy.org 244 points 1 day ago

You see...

It's okay when THEY do it.

It's not okay when YOU do it.

That's how they function.

[-] Signtist@lemm.ee 109 points 1 day ago

Well yeah, as the owners they have the exclusive right to determine what's okay. They're just following the rules as they've been laid out by centuries of corporate lobbying for more exploitable copyright laws. Those are what we need to focus on if we want more fair use of intellectual property that the rights holder has already sufficiently profited from - the thing that such protections were initially meant to ensure to a much more reasonable extent.

[-] ms_lane@lemmy.world 1 points 12 hours ago

They aren't the owners of most of the games though, did they ask, in writing, all of the rightsholders for the games they made?

Did they ask the artists if it was ok to re-use their work in a 'new title'? (according to Nintendo, emulation is transformative)

[-] Signtist@lemm.ee 2 points 6 hours ago

Would you want to enter a legal battle with Nintendo? This system is broken in a lot of different ways, one of which is the incredible expense of legal fees even if you're in such an open-and-shut case as someone clearly using your intellectual property without your consent. The one with deeper pockets wins regardless of what the law says.

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[-] Blackmist@feddit.uk 65 points 1 day ago

I would not be at all surprised if the Switch NES and SNES emulators are running an open source emulator that they've tried to shut down.

[-] PM_Your_Nudes_Please@lemmy.world 20 points 23 hours ago

Throwback to the NES Classic ROM having a ripper/uploader’s signature in the game code. Because Nintendo didn’t ever bother archiving their own games, and just downloaded ROMs from the same sites they were trying to shut down.

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this post was submitted on 15 Oct 2024
786 points (98.0% liked)

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