26
12
submitted 1 year ago* (last edited 1 year ago) by MattyXarope@lemmy.world to c/linuxcracksupport@lemmy.world

So recently, for reasons unknown to me, the old trick of

 WINEDLLOVERRIDES="steam_api64=n,b" %command%

has not been working, at least with SteamOS 3.5 on the Steam Deck.

So here is the fix if you've been having the problem of "SteamAPI_Init() failed" in your logs, particularly when using something like the Goldberg emulator that relies on implementing a replacement for steam_api64.dll. This should work for other cracks like TENOKE's which use the same method.

1.Navigate to the folder of the Proton version that you want to use for the game (it defaults here on the Steam Deck):

 /home/deck/.local/share/Steam/steamapps/common/(THE PROTON VERSION THAT YOU USE)/user_settings.sample.py

2.Rename that file to:

 user_settings.py

3.Within that file, erase everything and add one single line:

 user_settings = {"WINEDLLOVERRIDES": "steam_api64=n,b"}

4.Save the file and check to see if your games are working through Steam.

I don't know why this works over WINEDLLOVERRIDES in the launch options - it really shouldn't. But I've found that it does.

Let me know your experience.

27
10

I've downloaded the game from cs, and I've tried my best to make it run. If I make a win32 prefix, the game doesn't run and the log says bad file descriptor. If I make a win64 prefix, the game silently crashes, nothing in the logs whatsoever. I've installed directx 9, dinput8, wmp9, I've run the game with dinput8 override as native first, nothing worked. If anyone has any idea how to make this game run, please help.

28
5

I downloaded the GOG version (from a secure site) and it runs fine, my PC can handle it and it runs perfectly on medium at a stable 60fps, but sometimes when I play the game it seems "slow", I can't really describe it but it's like the game runs fine at first and then drops below 20fps and when I restart the game it runs fine again.

I know it sounds like the cryptominer from 1337x, but I didn't download from there and the GPU and CPU usage is exactly the same.

The game is installed on an SSD.

I'm running Bottles with wine-ge-proton8-13, dxvk-2.2, vkd3d-proton-2.9 and the problem persists in both dx and vulkan.

29
5

I got Tmodloader working fine on my desktop without issues using the GOG Linux Native version, but trying the same on my Steam Deck has proven tricky, I try adding it as a non steam game via the .sh commands [start-tmodloader.sh], but nothing happens when I launch it, in either desktop or game mode, not much luck adding Lutris as a Non Steam Game either. Is there any commands I need to check for that?

30
4
submitted 1 year ago* (last edited 1 year ago) by Xargon@lemmy.world to c/linuxcracksupport@lemmy.world

I'm trying to run Baldurs.Gate.3.GOG.Rip-InsaneRamZes on Steam Deck.I tried both on Lutris with various runners (in this moment I set it on lutris-GE-Proton8-13..) and Steam as a non Steam game with various Proton versions as well (mainly 8 and Expermiental).In any case I got a black screen of the duration of 1 second followed by a crash.

With Lutris (lutris-GE-Proton8-13) I got this error log:

Started initial process 1312 from gamemoderun /home/deck/.var/app/net.lutris.Lutris/data/lutris/runners/wine/lutris-GE-Proton8-13-x86_64/bin/wine /run/media/deck/DeckSD/baldurs-gate-3/drive_c/Baldurs Gate 3/bin/bg3_dx11.exe --skip-launcher
Start monitoring process.
gamemodeauto: 
wineserver: using server-side synchronization.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
[204:296:20230804,171610.340:ERROR crashpad_client_win.cc:521] CreateProcess: File not found. (2)
[204:496:20230804,171611.878:ERROR crashpad_client_win.cc:132] crash server failed to launch, self-terminating
Monitored process exited.
Initial process has exited (return code: 256)
Exit with return code 256

Any help?

FYI: Baldurs.Gate.3.GOG.Rip-InsaneRamZes is the same as DoDi but I downloaded it earlier than their repack.

31
3
submitted 1 year ago* (last edited 1 year ago) by Antiques@lemmy.world to c/linuxcracksupport@lemmy.world

The dx11 exe always crashes for me. I changed the executable to 'farcry3.exe' in the start file, and it seems to work now. If there is anyway to make dx11 version to work, lemme know guys. Specs: Arch Linux, Ryzen 5 5600, RTX3060, 16GB.

32
3
submitted 1 year ago* (last edited 1 year ago) by PrivateNoob@sopuli.xyz to c/linuxcracksupport@lemmy.world

Yesterday I have downloaded Danganronpa: Trigger Happy Havoc on Lutris (Windows version) and it ran perfectly, but today I get no sound at all (I've tried GE-Proton 8-8, 8-7, Staging 8.12, fshack 7.2, changed system default audio to Pulseaudio and to my headset but to no avail)

Logs: lutris-wrapper:

Danganronpa: Trigger Happy Havoc
Started initial process 4842 from gamemoderun /home/privatenoob/.local/share/lutris/runners/wine/lutris-GE-Proton8-8-x86_64/bin/wine /home/privatenoob/Games/Danganronpa.Trigger.Happy.Havoc/Danganronpa Trigger Happy Havoc/Launcher.exe
Start monitoring process.
gamemodeauto: 
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
Initial process has exited (return code: 0)
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial are not available.
ALSA lib dlmisc.c:337:(snd_dlobj_cache_get0) Cannot open shared library libasound_module_pcm_pipewire.so (/usr/lib32/alsa-lib/libasound_module_pcm_pipewire.so: cannot open shared object file: No such file or directory)
ALSA lib dlmisc.c:337:(snd_dlobj_cache_get0) Cannot open shared library libasound_module_pcm_pipewire.so (/usr/lib32/alsa-lib/libasound_module_pcm_pipewire.so: cannot open shared object file: No such file or directory)
Monitored process exited.
Exit with return code 0

I've tried johncena141-s Linux version which didn't even start: /usr/lib/libpthread.so.0: version GLIBC_PRIVATE not found (required by lib/librt.so.1)

In this case I've searched upon my GLIBC version (2.37) and did and neither an export GLIBC_PRIVATE=2.37 or export GLIBC_PRIVATE=GLIBC_2.37 work.

33
6

Been trying for a good while to tinker with one of these two, but hadn't had the most luck with it.

Game is Halo MCC, which granted information is spotty and I don't know if it even works on it on Windows, that one works weird with counting what DLC is installed.

34
7
unRAID crack (discuss.tchncs.de)

A friend of mine and I are trying setting up an unRAID server. We used the crack on getintopc but it didn't work and we still have a 30 day trial. Is that normal or can we ignore that notification?

35
6

I've been trying to get DI2 running on my system, but it displays the error message "DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument.“ Adding -dx11 to the command line makes no difference.

OS is Tumbleweed. I've tried wine 8.12, various Proton GEs and also Proton Experimental. I have the latest dxvk and vkd3d packages installed. My GPU is a 1660Ti with the latest drivers and so I'm a little stuck on what is going wrong!

As I understand it, DI2 only supports dx12. Can anyone suggest a solution for this issue?

36
2

Here's the situation. I own the game. (Not just the free version, I own the base paid game + Season Pass) but everything outside the Season pass is individual so I ain't paying for that (Especially since I have it all on the PS4 version anyways) The only DLC unlocker that works on Windows is copying the following set of files in the game's folder.

cdxclient64.dll

CoopLand.ini

CoopLand64.dll

dlllist.txt

steam_emu.ini

winmm.dll

This has been the method the game's very small community uses. I tried different DLC unlockers to no success (Even on Windows). This, however, doesn't work on the Steam Deck. Is there any command line I should add? overrides or something of the sort to make them work? Any help would be appreciated. This is the last thing I need up and running on my Deck for it to have everything I want on it.

37
7
GYLT-FLT on Proton (lemmy.world)

Evening all, Have just installed this and added a link to Lutris to fire it up via GE-Proton8-6.

On my system at least, the game requires vcrun2022 to be installed and the launch option -dx11. Game engine is UE4.

The problem that I am currently having is no movies are playing. I've tried mf-install but this actually causes the game to crash with a "Fatal Error."

Can anyone suggest a workaround? System specs attached.

Cheers!

38
1
submitted 1 year ago* (last edited 1 year ago) by kekkon@kbin.social to c/linuxcracksupport@lemmy.world

None of the DODI or FitGirl repacks work for me in lutris. The installer window either doesn't appear at all or is black.

I am using the wine build lutris-GE-Proton8-10. Does anyone know how to fix this?

39
13

PollyMC is an open source fork of Prism Launcher which is a Minecraft launcher that has many facilities unlike the official Minecraft launcher, like installing mods directly from the launcher and adjusting instances easily, and can even enable feral mode and mangohud.

PollyMC introduces "offline profiles" that allow you to play without having to log in with a Microsoft account.

Personally, I have been using it for a long time and it has always worked perfectly for me, it is also always updated when there is a new version of Prism Launcher, and with AppImageLauncher I can add it to the applications menu and be able to access it easily.

I have no association with the development of this launcher, but I had found it a long time ago on Reddit in a post about cracked launchers for Minecraft on Linux, and I found it interesting to mention it here.

40
1

Running a rzr1911 installer:

I can get the installer exe to run, I just can't move my mouse within it, even with a USB mouse. If I use a USB keyboard I cannot tab around, but I can hit spacebar and it will install to the default dir of C:\Games\Taiko. Then once that quick install finishes I can hit spacebar again to show the files. It launches it's own windows-based file browser showing the a folder that has the root dir of the linux machine, but separate from that is a C:\ drive(edited) I can double click the game's exe from within that file manager and as it's still part of the proton-launched setup.exe it continues to run the game.exe using the same instance of proton thus the game launches I just don't know where on my SD or internal storage it was installed to, as I don't know how Proton links the linux root folders to a windows C:\ drive I've had no issue with other installers ala fitgirl, but I can move my mouse and change the install dir within them I also tried the STEAM_COMPAT_MOUNTS=/run/media/mmcblk0p1 trick to see if it would default install to the SD card, but it does the same thing. I have a feeling it's installing to a temp dir and once I get out of the installer it wipes that fake dir but as I cannot change the dir within the installer as I have no mouse support, I can't change it to a working dir

41
26

Heyo, I posted this over in /c/piracy@lemmy.dbzer0.com as well, but this feels like a better home for it.

I originally posted some notes about cracking games on Linux. Those notes started as a reply to someone, but they evolved into more of a small treasure map for a lot of the important parts of cracking games on Linux. As I finished up the post, I noticed that it was almost exactly at the maximum length it could be on Lemmy (10k characters). I kept wanting to come back and expand just a little bit on something in that post but anything over 10k characters would not save. I eventually got so annoyed that one thing led to another and now I actually have a proper bible, this time at 100k characters.

The GNU Testament of the Linux Cracking Bible is located on GitHub: https://github.com/YoteZip/LinuxCrackingBible

A brief list of topics covered in it:

  • Configuring Lutris
  • Configuring Wine
  • Sourcing clean games
  • Discovering what DRM your game has
  • Step-by-step guides for cracking each type of popular DRM using community tools:
    • CEG (Steam Custom Executable Generation)
    • Epic Online Services
    • GFWL (Games for Windows Live)
    • Origin
    • Securom
    • SteamDRM (Windows)
    • SteamDRM (Linux)
    • Steamworks API
    • Uplay r1
    • Uplay r2
    • Xbox Live
  • Some of my personal scripts for automated cracking
  • Repacking games on Linux

My primary goals for this guide are to:

  • Demystify cracked gaming on Linux
  • Teach you to crack games by yourself, instead of relying on scene/p2p crackers
42
14
submitted 1 year ago* (last edited 1 year ago) by dataprolet@lemmy.dbzer0.com to c/linuxcracksupport@lemmy.world

As you might now, the mod team of r/LinuxCrackSupport abandoned the subreddit due to the recent API changes.

We are going to rebuild our community here, which will take time. Feel free to ask any questions, whether it's regarding the topic of this community or the transition from Reddit to Lemmy.

43
0
This is a test. (lemmy.dbzer0.com)

ye

44
2
submitted 1 year ago* (last edited 1 year ago) by Dieal@lemmy.world to c/linuxcracksupport@lemmy.world

[Read my comment]

This guide will show you how to run a steamworks fix in linux with Steam and Proton.

This guide assumes basic knowledge of Linux,Steam and SteamTinkerLaunch.

  1. Install the game by any means ex: using Lutris or wine(standalone) to install it.

  2. Install Steam Tinker Launch as a compatibility tool in steam. Guide to add the tool.

  3. In the terminal run "steamtinkerlaunch addnonsteamgame" without quotes, this will open tinkerlaunch's GUI to add a game.

  4. Fill the app name, the exe path and the start dir(start dir is important for some games that report missing assets without it, usually it's the same folder where the game's exe is located).

  5. Restart Steam so the game shows up.

  6. In Steam select the new game entry and go to it's properties.

  7. Force a compatibility tool and select steamtinkerlaunch.

  8. Start the game, when a popup appears(That's the tinkerlaunch GUI) select "Main Menu".

  9. In the "Main Menu" press "GAME MENU"

  10. Scroll down to the botton until you see "WINE DLL OVERRIDES".

  11. In the Text Box place the dll's used by the fix in this manner ex: "OnlineFix64=n;SteamOverlay64=n;winmm=n,b;dnet=n;steam_api64=n" without quotes.

  12. Press "Save and Play" and your game will boot up with the fix active.

BONUS RUNNING TRAINERS INSIDE A STEAMWORKS FIX:

  1. Open the "Game Menu" inside steamtinkerlaunch GUI and in the misc options(right at the top) there should be a custom command section.

  2. Select "Use Custom Command" and in the text box select the trainer.exe or cheat engine.exe.

  3. Select the option "Inject Custom Command"

  4. Press "Save and Play" and your trainer should pop up with the game.

EDIT: It's also be possible to skip steamtinkerlaunch and just use the options to launch the game as normal from Steam, but this aproach will not let you run trainers for your games!

WINEDLLOVERRIDES="OnlineFix64=n;SteamOverlay64=n;winmm=n,b;dnet=n;steam_api64=n" %command%

In STEAM launch options for the game but SteamTinker let's us well....tinker alot more like running trainers and stuff.

EDIT 2: IF THE GAME STILL TAKES YOU TO THE STORE OR REFUSES TO OPEN STEAMTINKERLAUNCH, PLEASE VERIFY THAT A FILE CALLED "steam_api.txt" IS NOT IN THE GAME'S FOLDER, IF IT IS REMOVE IT.

45
1

It was possibly a difficult decision, but I thank you very much for deciding to leave Reddit and stay on Lemmy!

I have been in that community since it was created, I remember that when I found it for the first time it was because its creator had commented that he had created said community in another subreddit.

Personally, leaving Reddit after 5 years doesn't hurt me at all, in fact a week after I started with Lemmy I deleted my Reddit account and activated on Libreddirect so that Reddit redirects to alternative frond-ends so as not to give it a single bit of my data to Reddit.

I have also read what many say that subreddits like r/Privacy are living on borrowed time until suddenly they are banned, like r/NewYuzuPiracy, and in fact it is that Reddit has become a mess because of 10 posts recommended by Brave as discussions relevant to my search, the post is unreachable because 8 of the communities are closed or were banned, and the remaining 2 communities were either forced open or are directly associated with Reddit.

Personally, I believe that this was the correct decision, and honestly, although it will not be the safest place in the world and that over time we will surely find some other problem, it is a thousand times superior to Reddit in everything, it is a pity that not everyone in the world can switch to Lemmy, maybe because of their ignorance or maybe because they consider that looking for an instance and creating an account is very complicated and I understand it, even for someone like me who solves things on his own in the Linux style I have a difficult time trying to understand how to see posts from other instances from mine in Lemmy, and honestly if it weren't for the fact that Linux made me learn that way of "Fixing things by myself" I doubt infinitely that I would have joined Lemmy, because I remember that when I used Windows scared me to even open a command line and type "ls"

With nothing more to say, thank you for your astuteness! Maybe now there is less to moderate but over time this will fill up, I know!

46
1
submitted 1 year ago* (last edited 1 year ago) by thisusername1@lemmy.world to c/linuxcracksupport@lemmy.world

I'm trying to change language on DS3 but I get an error window which says "Origins.ini not found". I'm running DS3 via Lutris. What can I do?

SOLUTION: Run "Language Selector.exe" from terminal using wine in the same folder of the "Origins.ini" file, without prefixes or other things.

47
0

this technically isn't a "crack" but it's within spitting distance of being one and it is still trying to circumvent DRM so this felt like the best place to ask. I'm using a downloader which has a free and paid tier, with the free tier limiting the amount of times you can use it per day. Since in linux you run everything in a prefix instead of natively, I figured it would be childsplay to figure out where it is storing the count and wipe it, thereby functionally giving me unlimited downloads.

This worked well enough, and I've pinned down a few places I know it's storing the count, but I'm at the point now where I'm bordering on thinking it's just dark magic.

Basically, I can get the count to reset if I delete config.ini from the software's working directory and paste in a reference prefix. But, if I then use the software, close it, and delete config.ini again, when I reopen the software it still knows that it's been used and recreates config.ini. This means that it is using something in the prefix itself to store usage information. (which is entirely expected of course, otherwise someone on windows could just re-extract the software and keep using it indefinitely with ease) However... if I then run a "diff -r -q" on the used-prefix (i.e. : the prefix where the software is storing that it has been used) and the reference prefix (i.e. : the prefix where the software doesn't think it's been used) these are the results

Files ./DOWNLOADER-PREFIX/drive_c/users/USERNAME/Temp/C41224A1DBA496C1FCF3946547B13945/540617BF672B559CF8DACEDD9AF401C5 and ./DOWNLOADER-REF-PREFIX/drive_c/users/USERNAME/Temp/C41224A1DBA496C1FCF3946547B13945/540617BF672B559CF8DACEDD9AF401C5 differ
diff: ./DOWNLOADER-PREFIX/drive_c/windows/system32/_nvngx.dll: No such file or directory
diff: ./DOWNLOADER-REF-PREFIX/drive_c/windows/system32/_nvngx.dll: No such file or directory
diff: ./DOWNLOADER-PREFIX/drive_c/windows/system32/nvngx.dll: No such file or directory
diff: ./DOWNLOADER-REF-PREFIX/drive_c/windows/system32/nvngx.dll: No such file or directory

With the "No such file or directory" errors being symlinks to linux equivilants of windows binaries. This indicates that the place where the software is storing it's usage information must be /USERNAME/Temp/C41... however I can delete that along with config.ini and it will still somehow know it's been used and set itself to the correct number of remaining uses.

Again though, I can get it to reset back to the default value if I paste in the reference prefix and delete the config.ini file. So, somehow, it's storing data within the prefix that doesn't show up anywhere on a diff scan; it's storing data without storing data.

I genuinely have no idea what is going on here and frankly I didn't even think something like this was possible. I'm half inclined to blame it on some networking check or some such but, well, then how can I spoof it by pasting in the reference prefix? I can't think of any explanation for how it's spoofable by deleting the prefix and replacing it with a reference one, but if I then use the software and compare the new prefix with the reference one it was copied from, then reset the differences, the result is still somehow a tainted prefix. (despite, according to diff, them being the same)

48
1
submitted 1 year ago* (last edited 1 year ago) by bruhbruhbruhnice@lemmy.world to c/linuxcracksupport@lemmy.world

As stated in the title, there are some missing audio assets when trying to play BO1. When I start the game, The interrogator guy's audio works, but when Alex Mason starts talking at the beginning, There is no dialog, but the rest of the ambient audio works. This is just 1 example. There is missing dialogue throughout the game. Not sure if its an issue with DODI's repack itself.

Edit: Can confirm that it's not only DODI's repack.

Edit 2: Fixed by installing wmp11

49
1
submitted 1 year ago* (last edited 1 year ago) by TheDarkBanana87@lemmy.world to c/linuxcracksupport@lemmy.world

Hello, just downloaded Metal Gear Solid V: The Phantom Pain from Dodi and Fit Girl Repacks

When trying to launch the game, i got this error

unable to load library steamclient64.dll

I've tried to copy steamclient64.dll from another installation, and got another error

cannot find steam_emu.ini ( even though the file already exists )

Currently running 6.3.5-gentoo-dist, with Lutris version 0.5.12

Got the same behavior when using FitGirl-Repacks and from DODI Repacks

Hardware:

  • CPU: Intel i7 7-6700 (8) @ 4.000GHz
  • GPU: NVIDIA GeForce GTX 1070
  • Ram: 15933MiB
  • Using X server, with KDE Plasma

Please reply if i miss any info

Thank you

The error i got

Edit:

  • Add more context
  • Add Hardware Descriptions
  • Add Image
50
2

Hi guys!

I guess I can test the waters of Lemmy with my first post asking for help...I got the latest TLOU, v1.1.0.0, with Dodi's version, which is supposed to run decently enough on the Steam Deck (they made specific barebones minimum settings for it, apparently). But I don't get it to work...It crashes at the loading screen with the spinning medal. Running Lutris flatpak, and tried a bunch of runners by now, lutris-GE-Proton-8, lutris-7.2-2, GE-Proton7.55, Proton - Experimental...But none improve the situation. Any suggestions?

I'm trying to open launcher.exe, hoping this one decides whether to open tlou-i-l.exe or tlou-i.exe (for which I have no idea, lol).

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Linux Crack Tips

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Welcome to Linux Crack Tips!

The place to share and discuss everything about the intersection of Linux, Gaming and Piracy.

This is the official replacement for r/LinuxCrackSupport, which was abandoned by the original mod team!

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