118
submitted 1 year ago by woelkchen@lemmy.world to c/games@lemmy.world
you are viewing a single comment's thread
view the rest of the comments
[-] woelkchen@lemmy.world -1 points 1 year ago

the single most influential person involved in the genre: John Carmack.

Why would an engine developer be responsible game design? Are you confusing the Johns and meant John Romero?

And what would the genre be called then? John-like?

boomers didn’t make the genre, boomers don’t deserve the credit.

Neither did Castlevania in Metroidvania. Metroid founded the genre a decade before Symphony of the Night game out, it's just that it was called a side-scrolling action adventure. That's a bit long, though, so a shorthand was needed.

Personally, I would not mind "Retro FPS" but it's just a label and in the end doesn't really matter much.

[-] Cypher@lemmy.world 7 points 1 year ago

John Romero also isn’t a boomer but the reason I believe Carmack was more influential is because he was the single most important person in overcoming technical challenges that allowed those games to run.

I would personally prefer Doomer shooters given Doom’s influence, especially its cultural influence.

[-] delitomatoes@lemm.ee 3 points 1 year ago

What about...Doom Clones? Full circle there

[-] WarmSoda@lemm.ee 5 points 1 year ago* (last edited 1 year ago)

They'll always be doom clones to me, up to a point.

[-] Cypher@lemmy.world 0 points 1 year ago

Eh it’s got to roll off the tongue if it’s going to stick

[-] CarlsIII@kbin.social 4 points 1 year ago

“Metroidvania” is a bad term too

[-] discusseded@programming.dev 1 points 1 year ago

Dude, if you think the game engine designer and programmer had nothing to do with the end result then you're out of your mind. Romero did some design, play-tested, and wrote some utility applications for game development. He is not the star of Doom by a long shot. There were others, but Carmack was the music maker, the dreamer of the dreams at that company.

You do know that symphony of the night is not the first Castlevania, right? The first Metroid and first Castlevania games both came out in 1986.

Get some culture Van Winkle, you have been asleep for too long.

[-] woelkchen@lemmy.world 0 points 1 year ago

Dude, if you think the game engine designer and programmer had nothing to do with the end result then you’re out of your mind.

You're projecting waaaay to much into what I wrote. Carmack did not design the game but obviously the engine is part of the overall package. Reading my statement into saying that he "had nothing to do with the end result" is insane.

You do know that symphony of the night is not the first Castlevania, right? The first Metroid and first Castlevania games both came out in 1986.

Yes, and for a decade Castlevania games were not "Metroidvanias". That's why the term makes no sense to be part of the genre but I also don't throw a tantrum over unimportant things on the internet. Relax.

Get some culture Van Winkle, you have been asleep for too long.

Why are you so angry? I did not attack you or your mom. It's just about video games. Chill, man.

this post was submitted on 14 Aug 2023
118 points (86.9% liked)

Games

32712 readers
520 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS