749
Anon expects more
(sh.itjust.works)
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
Baldur's Gate 3 gave me one of the most appealing experiences I've ever had playing a video game. It literally felt like a breath of fresh air coming from the rest of the industry. I tried to get into Divinity, but hated the combat so much I stopped playing as much, and then dropped it. I still didn't love the combat in BG3, but damn, the rest of it literally blew me out of the water. The cinematics of interactions with NPCs, the freedom to do what the developers didn't intend for you to do, but still allowed it anyway, and so much more. An actual amazing game that seemed to push what SHOULD be the norm for games going forward (RPG wise), but that requires actual writers, actual planners, and actual people who care about video games. That's not something the big "AAA" studios like to have on their teams, because that costs money.
DoS is an adjustment after BG3, but I've come to prefer the combat and character build mechanics. I bounced off it soon after BG3 and got really into it after trying again later. If you thought you might enjoy it, worth another try.
I hope their next game is DoS 3 (or a Shadowrun game if I dare to dream).
For more D&D combat and mechanics I also highly recommend Solasta, and Solasta 2 will be coming out this year.
I think Shadowrun would struggle to find an audience after Cyberpunk. But I've heard all the attempts at Shadowrun vidya since the SNES one in the 90s were a bag of wet ass, so I kind of hope it does get its due eventually.
The recent ones were good. But they're basically a visual novel with some combat, so they're small scale.