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What were the early days of WINE like?
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Wine used to involve a lot of black magic and trading configs to get things to work.
With the right incantations, and some luck and a few DLL replacements, you could make things mostly work.
3-D rendering was a shit show earlier on. You just didn’t even try. DirectX was everywhere and unusable. It was probably a slow march, but it felt like a sudden boom when 3D started working and suddenly 2/3 of your games/apps would work natively with a smaller config/spell.
Nothing like the lengthy spell castings of early wine. I summon thee brood wars!