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this post was submitted on 16 Aug 2023
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Do the same thing with combat. A barbarian that says "hit with axe" every round just gets a regular chance to hit. A barbarian that says "I charge in yelling my battle cry swinging my great axe while kicking over the chair between us as I advance" might get a +2 to attack that round (as long as they don't use the same thing every time.)
I have started doing that actually. I’ve moved over mainly to Call of Cthulhu, which has very fast and easy combat. I’ve had some great descriptions of combat manoeuvres that net a bonus die.
Dungeons: The Dragoning 40,000 is a d10 dice pool game with "stunt dice"
If you make any attempt at all to describe your action in-character (such as your example), you got +1 die
If your description was especially cool, or interacted with the environment in some way, you get +2 dice instead (I guess technically your example would likely be here, because a chair is part of the environment, probably)
And "crowning moments", the kind of really hype action that gets the whole table invested, the sort of thing that happens once or twice a session at most, earn +3 dice
It really helps keep people invested in the role play
May i recommend Wushu?