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I'm a Professional Game Composer now using entirely Open-Source tooling
(johnoestmannmusic.com)
All about open source! Feel free to ask questions, and share news, and interesting stuff!
Community icon from opensource.org, but we are not affiliated with them.
I have used and would recommend Blender. I just don't use it regularly :)
Now I imagine someone building the soundwaves in Blender polygon by polygon.