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[-] Boomkop3@reddthat.com 120 points 1 year ago* (last edited 1 year ago)

Some games test your skills. Other games test your patience. Both are hard, but the latter is a lot less fun.

It's the difference between a zombie only dying from a carefully aimed headset, vs only dying after smacking it with a stick 274 times.

[-] Comment105@lemm.ee 33 points 1 year ago* (last edited 1 year ago)

That describes the start, a bit hyperbolic but accurate.

The whole experience is more like "the zombies are always hard to kill, but you can get good at killing them" vs "the zombies are hard to kill, then you get gear or whatever, then the zombies are easy to kill".

[-] davidgro@lemmy.world 18 points 1 year ago

Which one is "The zombies scale as your character does, so the longer you play the harder they are to kill"?

[-] TheYojimbo@lemmy.world 37 points 1 year ago

Could be mechanics, if the zombies get upgrades as the game goes on.

If difficulty goes up because gameplay changes, it's mechanics. Otherwise it's numbers.

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this post was submitted on 10 Apr 2025
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