Yeah the issue with F.A.T.A.L. isn't just that it's text and mechanics are horrifically racist and misogynistic, it's also a terrible game. It's clunky and clumsy and it's difficult to play because it's poorly written. The author spent more time thinking about his rape fantasies than figuring out how to roll them out in any coherent way.
Also, very minor in comparison, but the food section is batshit wild. It's like written by someone who never ate before, the ideas of what makes cuisines in F.A.T.A.L. is hilariously bad.
the issue ... isn't just that it's ... horrifically racist and misogynistic, it's also a terrible game
It's funny, but it seems like I read this phrase a lot, and not just about games (book series, movies, shows, etc). I can't think of any other good examples off the top of my head, but it seems that every time an artist takes a really cool or interesting concept and fills it with bigotry, they also fill it with poorly written mechanics, potholes, clunky dialogue...
Sure, there's media with language that doesn't age well, but it seems like 9/10, when something is made with blatant hate, there isn't even an incentive to try to push past or ignore it; the content is garbage with or without the drivel. The initial concept is just good enough to get people to want to give it a shot.
There's another all-time-worst game called Racial Holy War, which is exactly what you'd assume from the title. And yes, it's incompetently made to the point where they didn't include mechanics for ATTACKING.
Yeah the issue with F.A.T.A.L. isn't just that it's text and mechanics are horrifically racist and misogynistic, it's also a terrible game. It's clunky and clumsy and it's difficult to play because it's poorly written. The author spent more time thinking about his rape fantasies than figuring out how to roll them out in any coherent way.
Also, very minor in comparison, but the food section is batshit wild. It's like written by someone who never ate before, the ideas of what makes cuisines in F.A.T.A.L. is hilariously bad.
It's funny, but it seems like I read this phrase a lot, and not just about games (book series, movies, shows, etc). I can't think of any other good examples off the top of my head, but it seems that every time an artist takes a really cool or interesting concept and fills it with bigotry, they also fill it with poorly written mechanics, potholes, clunky dialogue...
Sure, there's media with language that doesn't age well, but it seems like 9/10, when something is made with blatant hate, there isn't even an incentive to try to push past or ignore it; the content is garbage with or without the drivel. The initial concept is just good enough to get people to want to give it a shot.
There's another all-time-worst game called Racial Holy War, which is exactly what you'd assume from the title. And yes, it's incompetently made to the point where they didn't include mechanics for ATTACKING.
Actually, there aren't any attacking mechanics because Racial Holy War is actually a very pro-peace and pacifist peace of work, didn'tcha know?