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this post was submitted on 04 May 2025
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Interesting point. Then you understand why Apple is making moves to try to be a real player in gaming.
All three of us see how gaming performance is plateauing across various hardware types to the point that a modern game can run on a wide range of hardware. With settings changes to scale across the hardware, of course.
Or are you going to be a bummer and claim it’s only mini pcs that get this benefit. Not consoles, not VR headsets, not macs, not Linux laptops.
There really is a situation going on where there is a large body of hardware in a similar place on the performance curve in a way that wasn’t always true in the past. Historically, major performance gains were made every few years. And various platforms were on very different and less interoperable hardware architectures, etc.
The Steam Deck’s success proves my point, and your point alone.
The thing is, people don’t wanna hear it. They wanna focus on the very high end. Or super high refresh rates. Or they wanna complain about library sizes.