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Anon turns on raytracing (sh.itjust.works)
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[-] ByteJunk@lemmy.world 32 points 1 day ago* (last edited 1 day ago)

Let's assume cutting out tomatoes and pickles saved $0.23 per hamburger.

McDonald's serves 6.5 million hamburgers a day.
That's $500 million extra yearly profit for their shareholders.

There's actually a decent analogy there I think. The hamburger won't cost less, because the service of customization it itself less efficient: serving customers with their preference of with/without is more expensive than just pickles for all. Likewise I imagine making a game that looks OK with/out RT is extra work than just with.

[-] Atherel@lemmy.dbzer0.com 6 points 1 day ago

There is no analogy. It's comparing returning costs per product (you need a new tomato per 5 burgers) to a one time costs that can be cut during development. And additional copies of a game don't generate more costs.

[-] ByteJunk@lemmy.world 3 points 21 hours ago* (last edited 21 hours ago)

There really isn't.

The op comment was that gamers need to buy expensive hardware so that developers could cut on features/optimization.

The follow-up reply likened it to customizing your burger, but the better analogy (and the one I assumed) would be for McDonald's to remove all tomato and pickles (saving money), and the user had to buy it themselves to add to the burger.

this post was submitted on 23 Jun 2025
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