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Anon turns on raytracing (sh.itjust.works)
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[-] Kazumara@discuss.tchncs.de 12 points 1 day ago* (last edited 1 day ago)

Subsurface scattering is not one of the things you get automatically with ray tracing. If you just bounce the rays off objects as would be the usual first step in implementing ray tracing you don't get any light penetration into the object, so none of that depth.

Maybe you meant ambient occlusion?

[-] SaharaMaleikuhm@feddit.org 2 points 18 hours ago

This. Personally I think you can't really expect gamers to know all of that. The only reason I know this particular fact is cause I'm using Blender. It's a bit paradox, but really just pointless to talk about the technical details of games with gamers.

this post was submitted on 23 Jun 2025
702 points (98.0% liked)

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