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this post was submitted on 16 Jul 2025
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Free and Open Source Software
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I took a look at the first link, and I don't mean to be rude, but what you're expecting of users is downright hostile. Downloading a game engine and then runtimes to manually compile your game isn't going to snag a lot of casual interest.
From your description:
You posted as though you'd like feedback from people spending five to 10 minutes with your game, but you're turning this into the better part of an evening by not having something one and done. That's not how you draw testers.
It's cool that you're being so prolific, but please don't ask people to install software other than yours for your software to work. If a .NET download link needs to be thrown into the .msi, so be it, but this should not be a multistep process (for *NIX, provide a script).
I am not trying to be hostile, I just have those instructions and do not have a compiled version on repository because there are so many cpu and os combinations and you can't run a application compiled for arm run on x86 cpu or run a application compiled for Linux run on Windows, do you have better solutions to run software on anything while still keeping efficiency.
If you look at programs like VSCodium, they actually do have every possible category ready for download.
Thank you I will look into it.
I have looked into vscodium and it is not a compiler, it is a front end for compilers and for example: if I installed every single compiler for every single os and cpu combo, I would run out of storage.