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submitted 21 hours ago* (last edited 21 hours ago) by the16bitgamer@programming.dev to c/patientgamers@sh.itjust.works

Ran across this in a discussion about Nintendo's Virtual Game Cards and Key Cards.

For myself it's

Physical > Perpetual Digital (GOG) > Key Cards (Switch 2) > DRM Digital (Steam/PS3/Xbox 360) > Account DRM Digital (PS4/Switch/Xbox One) > System Locked Digital (3DS/Wii U) > GamePass > Streaming Games (Amazon Luna/Stadia)

For some context.

While Key Cards are digital they are not tied to hardware which means so long as the servers are still running the game can be downloaded and played... presuming no additional authentication is required.

DRM Digital is bellow that since services like Epic Games, and Steam still require re-authentication from time to time. Though Steam is getting better thanks to the Steam Deck.

GamePass is low because it is the same as Game Rental. You don't own the game. Good to try never to own.

On that note, physical games with download codes inside don't even get a place on my list. Got tricked into buying Patapon 2 this way and I always read the games fine print ever since.

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[-] any1th3r3@lemmy.ca 7 points 18 hours ago

I'm with you on most of your priority list, but would swap perpetual digital with physical.
I would also point out that physical need to be fully on disc, otherwise they're at best as good as game key cards (doesitplay.org is very useful there).

I think PC gaming is unfortunately the only "sustainable" option nowadays to allow for both native games and emulation to run today or in a decade. With how console manufacturers, especially Microsoft, have been aggressively pushing digital, there's little hope of having any physical backcompat in consoles moving forward.

[-] the16bitgamer@programming.dev 1 points 17 hours ago

Agreed on the "whole game needs to be on disc". Was the reason I never bought Reignited Trilogy on Switch physically. No point since it was basically a digital game anyways.

this post was submitted on 04 Aug 2025
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