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True crime (europe.pub)
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[-] dohpaz42@lemmy.world 72 points 1 day ago

I mean aside of the variable name, this is not entirely unreasonable.

[-] grrgyle@slrpnk.net 6 points 1 day ago

The variable name is 90% why this is so unreasonable. Code is for humans to read, so names matter.

[-] shape_warrior_t@programming.dev 29 points 1 day ago

I would certainly rather see this than {isAdmin: bool; isLoggedIn: bool}. With boolean | null, at least illegal states are unrepresentable... even if the legal states are represented in an... interesting way.

[-] nialv7@lemmy.world 2 points 22 hours ago

Admin false LoggedIn false doesn't feel illegal to me, more redundant if anything

[-] shape_warrior_t@programming.dev 6 points 21 hours ago* (last edited 21 hours ago)

I was thinking of the three legal states as:

  • not logged in (null or {isAdmin: false, isLoggedIn: false})
  • logged in as non-admin (false or {isAdmin: false, isLoggedIn: true})
  • logged in as admin (true or {isAdmin: true, isLoggedIn: true})

which leaves {isAdmin: true, isLoggedIn: false} as an invalid, nonsensical state. (How would you know the user's an admin if they're not logged in?) Of course, in a different context, all four states could potentially be distinctly meaningful.

[-] nialv7@lemmy.world 2 points 19 hours ago

ah you are right! i am so dumb.

[-] chocrates@piefed.world 1 points 18 hours ago

Honestly logged in is state and shouldn't be on the user object.

[-] Drewmeister@lemmy.world 6 points 1 day ago* (last edited 1 day ago)

E: omg forget my whole comment. I agree with you that the name sucks.


I mostly don't like that role is typically an intuitive name, and now suddenly it means something I wouldn't expect. Why add confusion to your code? I don't always remember what I meant week to week, much less if someone else wrote it.

[-] dohpaz42@lemmy.world 6 points 1 day ago

If I had a nickel for every time that happened to me, I’d still be poor, but at least I’d have several nickels. 😁

[-] normalexit@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

Product manager: "I want a new role for users that can only do x,y,z"

Developer: "uh.. yeah. About that... Give me a few days."

[-] grrgyle@slrpnk.net 4 points 1 day ago

Hmmm I need a datatype with three states... Should I use a named enum? No, no that's too obvious...

[-] orgrinrt@lemmy.world -1 points 1 day ago* (last edited 1 day ago)

Yeah let’s use a union of a boolean and null to represent role, something that inherently represents more than two (…or three, I guess) different values, as opposed to something like an integer.

Even if the name is clearly misleading in this specific case, the entire choice of using a bool here is just bad because it’s almost guaranteed you’re going to expand on that in future and then you’ll just have to entirely rewrite the logic because it simply can’t accommodate more than two values (or three with the null union… 🙈), while it gives absolute zero benefits over using something more reasonable like an integer to represent the roles, or in this case, admin, not-admin and guest. Even if you’ll end up with just admin, non-admin and guest, the integer would still work great with no disadvantages in terms of amount of code or whatever. Just increased legibility and semantical accuracy.

Not to mention that there’s zero reason to combine the state of being logged in and the role in which you’re logged in in one variable… those are two different things. They will remain two different things in future too…

I mean they’re already chaining elseifs (basically matching/switching, while doing it in an inefficient way to boot 🥴) as though there were an n amount of possible states. Why not just make it make sense from the start instead of whatever the hell this is?

[-] dev_null@lemmy.ml 6 points 1 day ago

This is quite reasonable, aside from the variable name which should be isAdmin. A user either is an admin, or isn't. Unless we don't know, then it's null. You are correct this is bad if the point was to represent roles, but it's not supposed to.

[-] orgrinrt@lemmy.world 1 points 1 day ago

Admin is a role though, was my point. And besides, if you check for three different states, and you decide to go with a boolean to represent that, I really find it hard to believe anyone would think it reasonable. It’s valid and it’s practical, but can you really say it’s reasonable?

I don’t do typescript, but wouldn’t a union of a null and a bool be just more resource intensive than simply using an unsigned byte-sized integer? I struggle to find reasons to ever go for that over something more reasonable and appropriate for what it attempts to represent (3 distinct states as it stands, and likely in future more than just 3 when they have a need for more granularity, as you’d often do with anything you’d need an admin role distinction in the first place), but likely I’m just not familiar with ts conventions. Happy to hear the reasoning for this though.

[-] shape_warrior_t@programming.dev 1 points 22 hours ago

My preferred way of modelling this would probably be something like
role: "admin" | "regular" | "logged-out"
or
type Role = "admin" | "regular";
role: Role | null
depending on whether being logged out is a state on the same level as being a logged-in (non-)admin. In a language like Rust,
enum Role {Admin, Regular}
instead of just using strings.

I wouldn't consider performance here unless it clearly mattered, certainly not enough to use
role: number,
which is just about the least type-safe solution possible. Perhaps
role: typeof ADMIN | typeof REGULAR | typeof LOGGED_OUT
with appropriately defined constants might be okay, though.

Disclaimer: neither a professional programmer nor someone who regularly writes TypeScript as of now.

[-] orgrinrt@lemmy.world 1 points 16 hours ago* (last edited 4 hours ago)

Yeah obviously with constants for the set roles per value. Some languages call them enums, but the point is that what we pass and use is always still the smallest integer type possible. With the extra bonus that if the roles ever become composable, the same value type would likely suffice for a bitflag and only thing needing refactoring would be bitshifting the constants.

But anyway, this turns out to be the weirdest hill I find myself willing to die on.

[-] dev_null@lemmy.ml 1 points 1 day ago* (last edited 1 day ago)

So in a language with nullable types, are you against a boolean ever being nullable? Null means "empty, missing info". Let's say we have role variable with a enum type of possible roles. It could still reasonably be nullable, because in some scenarios you don't know the role yet, like before log in.

In any use case where we need to store some boolean, it's a common occurrence that we don't have the data and it's null. It would be overkill to use an enum with True, False, NoData for these cases, where there is already a language feature made just for that, nullable values.

I've never used TypeScript, just writing from experience in other languages.

[-] orgrinrt@lemmy.world 2 points 1 day ago* (last edited 1 day ago)

Yeah, but if it is about being an admin or not, hence the bool, it’d be idiomatic and reasonable to assume it to be false if we have no data. Unless we want to try and allow admin access based on no data. Having three states for a simple binary state is weird. And if it is not about just being an admin or not, the bool is inherently a too limited choice for representation.

[-] dev_null@lemmy.ml 1 points 21 hours ago* (last edited 21 hours ago)

Depends on your requirements.

If the admin status needs to be checked in a database, but most actions don't require authentication at all, it's pointless to waste resources checking and it would be left null until the first action that needs the information checks it and fills it in as true or false.

[-] orgrinrt@lemmy.world 1 points 16 hours ago

I don’t really follow you there, wouldn’t it be exactly the opposite and wouldn’t checking for nulls be, as a premise, more wasteful? But doesn’t really matter, time to digress. I’m conventionally educated as an engineer so what I know and find reasonable today might be outdated and too strict for most contemporary stuff.

this post was submitted on 14 Aug 2025
301 points (96.3% liked)

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