25
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 04 Oct 2025
25 points (100.0% liked)
Technology
40430 readers
328 users here now
A nice place to discuss rumors, happenings, innovations, and challenges in the technology sphere. We also welcome discussions on the intersections of technology and society. If it’s technological news or discussion of technology, it probably belongs here.
Remember the overriding ethos on Beehaw: Be(e) Nice. Each user you encounter here is a person, and should be treated with kindness (even if they’re wrong, or use a Linux distro you don’t like). Personal attacks will not be tolerated.
Subcommunities on Beehaw:
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 3 years ago
MODERATORS
This is a pretty big deal and should be patched, but it's not the worst case scenario. The worst case scenario would be if an attacker could do this remotely through your game.
Basically, if someone has the ability to change the shortcut on an end machine to specify additional arguments, your game could be used to run malicious code on that machine under the guise of your game, making detection harder.
The benefit is that modifying a shortcut is not an easy thing to do without tricking the user, or using an already established remote control of the endpoint.
However, this is still a vulnerability and one that should have a minimal impact if it were patched. You should install this patch if you make games with Unity.