Part of that is that most of the fights are way beyond what a low-level party should be dealing with in standard tabletop D&D, which makes the gameplay weird in some ways. The player characters and friendly NPCs get power-ups, too, but it's definitely expected that players reload often, which is obviously not a thing in tabletop.
Part of that is that most of the fights are way beyond what a low-level party should be dealing with in standard tabletop D&D, which makes the gameplay weird in some ways. The player characters and friendly NPCs get power-ups, too, but it's definitely expected that players reload often, which is obviously not a thing in tabletop.