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[-] mavu@discuss.tchncs.de 2 points 3 days ago* (last edited 3 days ago)

I don't get why people have such problems with this they even make memes about it.

Have you people never merged anything by hand or what? It's really not hard.

[-] mere@lemmy.blahaj.zone 4 points 3 days ago

it's fine for simple merge conflicts but it quickly gets messy when the two branches are trying to do opposite things to the same code

[-] tomjuggler@lemmy.world 2 points 3 days ago

Or 3 branches..

[-] dream_weasel@sh.itjust.works 1 points 3 days ago

Sounds like agreement and resolution are required pre merge conflict resolve.

[-] enbiousenvy@lemmy.blahaj.zone 2 points 2 days ago

it's maybe more annoying in gamedev. textures, models are binary files that can't be changed line-by-line.

In game dev, a binary file conflict means someone is going to have to do their work a second time.

this post was submitted on 11 Oct 2025
769 points (99.2% liked)

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