If you use 3D8 in placed of 1D20 and add 3 to all DCs you get system with a reliable bell curve for skill checks.
GURPS uses 3d6 for this exact reason.
A part of the charm in Dungeon Crawl Classics is the swingy randomness.
For some, but not me and my fellow GURPS brethren
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If you use 3D8 in placed of 1D20 and add 3 to all DCs you get system with a reliable bell curve for skill checks.
GURPS uses 3d6 for this exact reason.
A part of the charm in Dungeon Crawl Classics is the swingy randomness.
For some, but not me and my fellow GURPS brethren