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this post was submitted on 18 Oct 2025
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The reason death isn't punishing is because the impact of those consumables you're putting so much emphasis on is negligible. It's literally just a respawn. Like atp the only thing I can tell you is "yes, unfortunately, you are coddled and spoiled by other games and so Dark Souls is too hard for you". It's not for everyone. Let's leave it at that, maybe, instead of continuing an argument about taste.