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Why do modern strategy games hate the grid?
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Yea, the games I mentioned are all turn based, so I'm not sure that immersion is really what I'm looking for. I will say that the opening combats in BG3 felt very chaotic, and I guess more immersive, but I also felt like I made a lot of dumb mistakes because I was treating it more like a shooter/hack & slash, rather than thinking my moves through.