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72% of devs believe Steam has a monopoly on PC games, according to study
(www.gamesindustry.biz)
Steam is a video game digital distribution service by Valve.
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This goes one way or another, some countries benefit from the unchanging conversions
I don't know how expensive it is to run Steam, and they certainly could afford to lower their cut with how much infinite money they have, but with how much Steam offers to developers and the potential cost of bandwidth, it doesn't really seem that bad?
The alternative is to be cut-off from those payment processors and only take money through some other means
That's the problem of the monopoly (or large dominant market share) - Steam doesn't have to compete for us with anyone.