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[-] piranhaconda@mander.xyz 30 points 2 months ago

Also makes sense that in higher stress situations like combat, they'd be fighting for control more frequently than when they're chilling in camp.

[-] Manjushri@piefed.social 8 points 2 months ago

Might be fun to add a check to it. Maybe something akin to a concentration check that they have to roll when they take damage to hold on to their connection to their patron. Failure means they flip.

this post was submitted on 12 Nov 2025
406 points (99.5% liked)

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